Rust Server IndexCard catalogue of Rust servers

Holdings11,736 servers70,701 players133 fresh wipes

Call no.15702 Off the shelf · offline

typical TEST

Offline 15.204.83.240:20003 checked 16d ago

Subjects
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,702
top 71%
Last wipeWiped2 OCT2026 · 25d 14h ago
25d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct7 Oct10 Oct12 Oct15 Oct18 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 541 on average
659/ 700
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
418/ 475
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 310 on average
37/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 310 on average
56/ 250
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 270 on average
222/ 200
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average
112/ 150
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does typical TEST run?

You will find no gather rate in the name of typical TEST. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. It is listed under Community in the server browser and is a community server. The server has VAC, Valve's anti-cheat, turned on.

What is the map on typical TEST?

Generated by the game, the procedural map of typical TEST has size 1,000 and seed 6738. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Lists and filters

Where does typical TEST appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include typical TEST are Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for typical TEST?

Filed under these tags, as published by typical TEST and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): The queue ceiling sits at 100; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Joining needs you on game protocol 2634; cs167398 (Build): It runs build 167398; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

How often is typical TEST wiped, and on what schedule?

The record holds too few of typical TEST's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 25 days 14 hours is when its current world was made.

Players and ranking

What position does typical TEST hold among Rust servers?

On player hours over seven days, typical TEST takes #15,702, within the top 71% of ranked servers.

What does the player count on typical TEST look like?

At present typical TEST is offline; its last sighting was 16 days 16 hours ago.

Server details

What Rust version is typical TEST on?

Rust network protocol 2634 and build 167398 on Linux is what you will find on typical TEST. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of typical TEST?

The server is down at this moment; the last sighting of typical TEST was 16 days 16 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 4 October 2026.

Where in the world is typical TEST hosted?

typical TEST gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 15.204.83.240:20003.

How to join

How can you connect to typical TEST?

Enter client.connect 15.204.83.240:20003 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp100
Max players The queue ceiling sits at 100.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Joining needs you on game protocol 2634.
cs167398
Build It runs build 167398.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.