Rust Server IndexCard catalogue of Rust servers

Holdings11,704 servers60,571 players172 fresh wipes

Call no.9268 On the shelf · online

QuackSquad Server

Online 15.204.68.226:27193 checked 14m ago

Subjects 1. quad 2. modded3. oxide4. softcore
Players now
0/ 16
0% full
7-day average
0
peak 1
Rank
#9,268
top 42%
Last wipeWiped25 OCT2026 · 4d 7h ago
4d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123401:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 42% of all ranked servers, and #478 of the quad servers (top 58%). Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU 2/ 100
EA 2/ 233
[EA] Softcore 1quad · monthly · 66 on average
13/ 350
NA
[US] Facepunch Softcore 2NA · quad · monthly · 57 on average
80/ 300
OC
Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 33 on average
27/ 150
NA
Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 10 on average
9/ 100
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does QuackSquad Server run?

You will find no gather rate in the name of QuackSquad Server. The group limit is 4 players, as stated (quad). Filed under softcore, Facepunch's gentler mode: some loot stays with you. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.

What is the map on QuackSquad Server?

QuackSquad Server runs a procedural map of size 3,000 with seed 17762077, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags and filters

On Rust Server Index, which lists and filters carry QuackSquad Server?

Filed under these Rust Server Index lists is QuackSquad Server: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last week.

What is meant by the tags on QuackSquad Server?

These are the tags QuackSquad Server publishes; the game's server browser reads this list: gmsoftcore (Game mode): An easier ruleset, softcore; mp16 (Max players): Player cap: 16; ts4 (Group limit): The team ceiling is 4; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

Which wipe timetable does QuackSquad Server follow?

QuackSquad Server's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 4 days 7 hours.

Players and ranking

What position does QuackSquad Server hold among Rust servers?

On player hours over seven days, QuackSquad Server takes #9,268, within the top 42% of ranked servers. See also the quad servers, where it stands at #478.

What does the player count on QuackSquad Server look like?

Filed under live counts: QuackSquad Server, 0 players on 16 slots at present. The seven-day average is 0 players; the peak reached 1.

Operator and status

Which Rust build is QuackSquad Server running?

Rust network protocol 2635 and build 168909 on Linux is what you will find on QuackSquad Server. Steam keeps your game updated, but the protocol must match for you to join.

Is QuackSquad Server reachable, and does it stay up?

Right now QuackSquad Server is up and running. The uptime it reports puts the last restart at about 2 days 19 hours ago. Of the last 4 full days, 71 of 96 hours were up, 74% of the time. The earliest sighting at Rust Server Index is 25 October 2026.

What is performance like on QuackSquad Server?

The last 48 hours give an average of 237 server fps and a floor of 223. The entity count reached 48,545, covering buildings, deployables and all else in the world. Up to 3,525 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.

Where in the world is QuackSquad Server hosted?

No region is published by QuackSquad Server. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 15.204.68.226:27193.

Connecting

What steps lead onto QuackSquad Server?

Enter client.connect 15.204.68.226:27193 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp16,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4,^o^z

Game

gmsoftcore
Game mode An easier ruleset, softcore.
mp16
Max players Player cap: 16.
ts4
Group limit The team ceiling is 4.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.