Rust Server IndexCard catalogue of Rust servers

Holdings11,824 servers96,179 players529 fresh wipes

Call no.NA7151 On the shelf · online

Jack&Swan [TEST SERVER]

Online NA 15.204.232.45:28115 checked 9m ago

Subjects 1. monthly wipes 2. modded3. carbon4. pve
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#7,151
top 32% · #1098 in NA
No wipesNo wipesResets
5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 32% of all ranked servers, top 59% in NA. Ranked on player hours over the last seven days.

Record sheet E · date due

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
28 OCT 2026Wed 28 Oct, 22:45 UTC22h ago
– – – 0
28 OCT 2026Wed 28 Oct, 19:26 UTC1d ago
– – – 0
27 OCT 2026Tue 27 Oct, 19:43 UTC2d ago
– – – 0
27 OCT 2026Tue 27 Oct, 19:23 UTC2d ago
– – – 0
27 OCT 2026Tue 27 Oct, 18:49 UTC2d ago
– – – 0
22 OCT 2026Thu 22 Oct, 20:42 UTC7d ago
– – – 0
22 OCT 2026Thu 22 Oct, 18:24 UTC7d ago
1 halved by day 3 5 days 0
21 OCT 2026Wed 21 Oct, 01:18 UTC8d ago
– – – 0
20 OCT 2026Tue 20 Oct, 22:44 UTC8d ago
1 – 1.8 days 0
1 OCT 2026Thu 1 Oct, 17:50 UTC FW28d ago
0 – 19.2 days 0
Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Reference desk

Quick answers

From the figures on this page.

Map and rules

On Jack&Swan [TEST SERVER], which rules and settings apply?

The name of Jack&Swan [TEST SERVER] does not state a gather rate. 8 players per group is the default limit. Filed under pve, player combat is not allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Carbon plugins are run on it. VAC is on: Valve's anti-cheat is enabled.

What is the map on Jack&Swan [TEST SERVER]?

Generated by the game, the procedural map of Jack&Swan [TEST SERVER] has size 4,096 and seed 1337. You can view the map on RustMaps from this page, as the same size and seed give the same map. The name of the map is Custom Map.

Tags

On Rust Server Index, which lists and filters carry Jack&Swan [TEST SERVER]?

These lists on Rust Server Index take Jack&Swan [TEST SERVER]: Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z and North American Rust servers. It appears under the following filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

What is meant by the tags on Jack&Swan [TEST SERVER]?

Filed under these tags, as published by Jack&Swan [TEST SERVER] and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^m (Monthly): A monthly cycle: wipes fall with Facepunch's force wipe; ^p (PvE): No fighting between players: the danger comes from the world; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): Carbon provides the plugin framework; NA (North America): North America is the region shown in the server browser. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

How often is Jack&Swan [TEST SERVER] wiped, and on what schedule?

No wipe schedule is kept for Jack&Swan [TEST SERVER]: it makes a new world every few hours, and those resets are not wipes.

Population

Where does Jack&Swan [TEST SERVER] sit in the rankings?

On seven-day player hours, Jack&Swan [TEST SERVER] takes #7,151 overall and #1,098 in North America, within the top 32% of ranked servers.

What does the player count on Jack&Swan [TEST SERVER] look like?

Jack&Swan [TEST SERVER] is currently showing 0 players on 50 slots. Filed under seven-day figures: an average of 0 players and a peak of 1.

Server details

What Rust version is Jack&Swan [TEST SERVER] on?

Rust network protocol 2635 and build 168909 on Linux is what you will find on Jack&Swan [TEST SERVER]. The protocol must match before you can join, and Steam takes care of updating it.

Is Jack&Swan [TEST SERVER] reachable, and does it stay up?

The server is live at this moment: Jack&Swan [TEST SERVER]. Its reported uptime gives the last restart as roughly 20 hours ago. It was up 149 of 168 hours across the last 7 full days, or 89% of the time. On 13 September 2026 it was first seen by Rust Server Index.

Is the performance on Jack&Swan [TEST SERVER] good?

The last 48 hours give an average of 53 server fps and a floor of 24. The entity count reached 149,352, covering buildings, deployables and all else in the world. The peak memory figure stood at 4,235 MB. What players feel as lag is low fps together with a rising entity count.

Which region is Jack&Swan [TEST SERVER] in?

The NA tag places Jack&Swan [TEST SERVER], by its own listing, in North America. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 15.204.232.45:28115.

Joining the server

How can you connect to Jack&Swan [TEST SERVER]?

If you would rather use the console, press F1 in Rust and enter client.connect 15.204.232.45:28115. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^z,^y,^m,NA,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp50
Max players The queue ceiling sits at 50.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build Build on file: 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly A monthly cycle: wipes fall with Facepunch's force wipe.

Gameplay

^p
PvE No fighting between players: the danger comes from the world.

Mods and access

^z
Modded This one is Modded, since plugins or settings change how it plays.
^y
Carbon Carbon provides the plugin framework.

Region

NA
North America North America is the region shown in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.