Rust Server IndexCard catalogue of Rust servers

Holdings11,805 servers82,372 players283 fresh wipes

Call no.15861 Off the shelf · offline

In Rust We Lewt Phatly

Offline 15.204.183.170:27050 checked 18d ago

Subjects 1. vanilla2. pve
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,861
top 72%
Last wipeWiped12 SEP2026 · 47d 20h ago
47d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA
ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 54 on average
52/ 200
EU
[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 31 on average
25/ 200
NA
[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 30 on average
24/ 200
14/ 150
EA
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average
6/ 200
EA
JP RustPvE kokuu Server No kill No raid beeginnerEA · groups of 8+ · monthly · 15 on average
3/ 200
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on In Rust We Lewt Phatly?

You will find no gather rate in the name of In Rust We Lewt Phatly. The default group limit of 8 players applies. Filed under pve, no PvP fighting. It is listed under Community in the server browser and is a community server. Its own label is vanilla: rates, kits and rules are untouched, so it plays as Facepunch made it. VAC, Valve's anti-cheat, is enabled.

What is the map on In Rust We Lewt Phatly?

Generated by the game, the procedural map of In Rust We Lewt Phatly has size 3,500 and seed 125117126. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags

Which lists and filters on Rust Server Index is In Rust We Lewt Phatly filed under?

These lists on Rust Server Index take In Rust We Lewt Phatly: Community Rust servers, indexed, Rust PvE servers, filed A to Z and Vanilla Rust servers. It appears under the following filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Vanilla ^v and PvE ^p; Group limit: 5 or more.

What is meant by the tags on In Rust We Lewt Phatly?

Filed under these tags, as published by In Rust We Lewt Phatly and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): Player cap: 10; ts8 (Group limit): Teams cap at 8, the default setting; v2633 (Protocol): Your client must run protocol 2633 to connect; cs165217 (Build): Build on file: 165217; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^v (Vanilla): Rates, kits and rules are untouched, so it plays as Facepunch made it; ^p (PvE): Player against player combat is off; the world supplies the danger. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

How often is In Rust We Lewt Phatly wiped, and on what schedule?

In Rust We Lewt Phatly's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 47 days 20 hours.

Players and ranking

How is In Rust We Lewt Phatly ranked compared with the rest?

On player hours over seven days, In Rust We Lewt Phatly takes #15,861, within the top 72% of ranked servers.

What does the player count on In Rust We Lewt Phatly look like?

Filed under offline: In Rust We Lewt Phatly, last seen 18 days 18 hours ago.

Server details

What Rust version is In Rust We Lewt Phatly on?

Rust network protocol 2633 and build 165217, on Linux, is what In Rust We Lewt Phatly runs. Steam keeps your game updated, but the protocol must match for you to join.

Is In Rust We Lewt Phatly reachable, and does it stay up?

The server is down at this moment; the last sighting of In Rust We Lewt Phatly was 18 days 18 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 13 September 2026 it was first seen by Rust Server Index.

Which region is In Rust We Lewt Phatly in?

There is no region on record for In Rust We Lewt Phatly; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 15.204.183.170:27050.

Joining the server

What steps lead onto In Rust We Lewt Phatly?

Two ways in. Type client.connect 15.204.183.170:27050 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,^v,^p,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players Player cap: 10.
ts8
Group limit Teams cap at 8, the default setting.
v2633
Protocol Your client must run protocol 2633 to connect.
cs165217
Build Build on file: 165217.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Difficulty

^v
Vanilla Rates, kits and rules are untouched, so it plays as Facepunch made it.

Gameplay

^p
PvE Player against player combat is off; the world supplies the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.