Rust Server IndexCard catalogue of Rust servers

Holdings11,650 servers43,642 players103 fresh wipes

Call no.15264 Off the shelf · offline

templars server

Offline 15.204.152.107:29837 checked 1d ago

Subjects
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,264
top 69%
Last wipeWiped10 OCT2026 · 20d 1h ago
20d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123404:0005:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040004:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep3 Oct10 Oct16 Oct23 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
3.9 daysbetween real wipes
on rhythm
75%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 10 OctMon 5 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
10 OCT 2026Sat 10 Oct, 02:13 UTC20d ago
1 – running 1
5 OCT 2026Mon 5 Oct, 22:06 UTC24d ago
2 held half 4.2 days 0
1 OCT 2026Thu 1 Oct, 19:34 UTC FW28d ago
1 held half 4.1 days 0
28 SEP 2026Mon 28 Sep, 01:16 UTC32d ago
1 held half 3.8 days 0
26 SEP 2026Sat 26 Sep, 16:52 UTC33d ago
1 – 1.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 482 on average
45/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average
80/ 200
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average
234/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average
7/ 100
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
274/ 325
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 257 on average
268/ 275
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does templars server run?

You will find no gather rate in the name of templars server. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. It is listed under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.

What is the map on templars server?

Size 2,500, seed 1190908787: the game generates the procedural map on templars server. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags and filters

On Rust Server Index, which lists and filters carry templars server?

The Rust Server Index lists that include templars server are Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to templars server, and what do they stand for?

Filed under these tags, as published by templars server and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): Build on file: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

What should you expect on templars server when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 0 hours in. Half that peak was held until the next wipe in 100% of its recent wipes.

When does templars server wipe?

There is no next wipe to predict for templars server, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 20 days 1 hours.

Population

What position does templars server hold among Rust servers?

Filed under rankings: #15,264 for templars server on seven-day player hours, top 69% overall.

How many players are on templars server at the moment?

At present templars server is offline; its last sighting was 46 hours ago. 0 players is the average over the past seven days.

Server facts

What version does templars server use?

Rust network protocol 2635 and build 168909 on Linux is what you will find on templars server. The protocol must match before you can join, and Steam takes care of updating it.

Is templars server reachable, and does it stay up?

Last seen 46 hours ago, templars server is offline right now. About 17 hours ago, by its own uptime figure, is when it last restarted. It was up 126 of 168 hours across the last 7 full days, or 75% of the time. The earliest sighting at Rust Server Index is 26 September 2026.

What is performance like on templars server?

The last 48 hours give an average of 218 server fps and a floor of 205. The entity count reached 31,034, covering buildings, deployables and all else in the world. Memory use reached as much as 2,696 MB. What players feel as lag is low fps together with a rising entity count.

Where in the world is templars server hosted?

templars server gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 15.204.152.107:29837.

Joining the server

How can you connect to templars server?

Two ways in. Type client.connect 15.204.152.107:29837 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players 10 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build Build on file: 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.