Rust Server IndexCard catalogue of Rust servers

Holdings11,622 servers43,295 players139 fresh wipes

Call no.NA3071 On the shelf · online

Rust: City of Tarkov [MAIN]

Online NA 15.204.143.189:28015 checked 13m ago

Subjects 1. monthly wipes 2. modded3. oxide
Players now
0/ 50
0% full
7-day average
1
peak 3
Rank
#3,071
top 14% · #513 in NA
Last wipeWiped1 OCT2026 · 28d 13h ago
28d ago · monthly schedule
Next wipe
6d 12h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123407:0016:0002:0011:0020:0005:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608007:0016:0002:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 14% of all ranked servers, top 28% in NA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 12h. The force wipe · high confidence

wipe-day peak
3players, last three wipes

Coming wipes

  1. in 6d 12hThu 5 Nov, 19:00 UTCFW
  2. in 34d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 17:49 UTC FW28d ago
3 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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NA2X
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NA
Bustabar NA PvP - No Wipe - Raid ProtectionNA · groups of 5 · 1 on average
1/ 50
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Rusty Moose |US Mini|NA · groups of 5 · weekly · 54 on average
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NA
Rusty Moose |US Low|NA · groups of 6 · biweekly · 21 on average
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Reference desk

Quick answers

From the figures on this page.

Rules and settings

On Rust: City of Tarkov [MAIN], which rules and settings apply?

You will find no gather rate in the name of Rust: City of Tarkov [MAIN]. The server sets a group limit of 5 players. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is enabled.

What is the map on Rust: City of Tarkov [MAIN]?

Size 6,000, seed 1337: the game generates the procedural map on Rust: City of Tarkov [MAIN]. The map can be seen on RustMaps from this page, because the same size and seed give the same map. Filed under map name: Tarkov City.

Tags

Which lists and filters on Rust Server Index is Rust: City of Tarkov [MAIN] filed under?

The Rust Server Index lists that include Rust: City of Tarkov [MAIN] are Modded Rust servers, filed by play style and North American Rust servers. It appears under the following filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which tags are attached to Rust: City of Tarkov [MAIN], and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: Rust: City of Tarkov [MAIN] gives gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): The queue ceiling sits at 50; ts5 (Group limit): Groups are capped at 5; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^m (Monthly): It wipes monthly with the force wipe from Facepunch; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays; NA (North America): The browser files it under North America. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

What happens on wipe day at Rust: City of Tarkov [MAIN]?

At their busiest, its recent wipes drew 3 players on average. The latest wipe peaked 1 hours in.

Which wipe timetable does Rust: City of Tarkov [MAIN] follow?

The only wipe on Rust: City of Tarkov [MAIN] is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 28 days 13 hours is when its current world was made. A monthly wipe schedule is published in its tags.

Players and ranking

What position does Rust: City of Tarkov [MAIN] hold among Rust servers?

On seven-day player hours, Rust: City of Tarkov [MAIN] takes #3,071 overall and #513 in North America, within the top 14% of ranked servers.

What does the player count on Rust: City of Tarkov [MAIN] look like?

The live count for Rust: City of Tarkov [MAIN] stands at 0 players, out of 50 slots. Averaged across seven days: 1 players, peaking at 3. The busiest point in the last 48 hours was 01:00 UTC, averaging 2 players.

Server details

What version does Rust: City of Tarkov [MAIN] use?

Rust network protocol 2635 and build 168909 on Linux is what you will find on Rust: City of Tarkov [MAIN]. The protocol must match before you can join, and Steam takes care of updating it.

Is Rust: City of Tarkov [MAIN] reachable, and does it stay up?

The server is live at this moment: Rust: City of Tarkov [MAIN]. The uptime it reports puts the last restart at about 22 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. The earliest sighting at Rust Server Index is 13 September 2026.

How well does Rust: City of Tarkov [MAIN] perform?

Averaged over the last 48 hours, server fps was 60, with a low of 55. The entity count reached 253,381, covering buildings, deployables and all else in the world. The peak memory figure stood at 4,519 MB. What players feel as lag is low fps together with a rising entity count.

What is the location of Rust: City of Tarkov [MAIN]?

The NA tag places Rust: City of Tarkov [MAIN], by its own listing, in North America. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 15.204.143.189:28015.

Joining the server

What is the way onto Rust: City of Tarkov [MAIN]?

Enter client.connect 15.204.143.189:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. You will find its website at https://store.rustarkov.com/.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts5,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp50
Max players The queue ceiling sits at 50.
ts5
Group limit Groups are capped at 5.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly It wipes monthly with the force wipe from Facepunch.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded This one is Modded, since plugins or settings change how it plays.

Region

NA
North America The browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.