Rust Server IndexCard catalogue of Rust servers

Holdings11,872 servers102,993 players555 fresh wipes

Call no.4577 On the shelf · online

A Shockbyte Rust Server

Online 15.204.13.33:28670 checked 14m ago

Subjects 1. quad 2. modded3. oxide4. softcore
Players now
0/ 75
0% full
7-day average
0
peak 2
Rank
#4,577
top 21%
Last wipeWiped4 OCT2026 · 25d 4h ago
25d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.511.5220:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct13 Oct18 Oct24 Oct29 Oct

Top 21% of all ranked servers, and #289 of the quad servers (top 35%). Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
3players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 35 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
4 OCT 2026Sun 4 Oct, 11:31 UTC25d ago
3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU 6/ 100
EA 1/ 233
ProRowquad · 2 on average
2/ 20
[EA] Softcore 1quad · monthly · 66 on average
49/ 350
NA
[US] Facepunch Softcore 2NA · quad · monthly · 59 on average
36/ 300
OC
Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 33 on average
10/ 150
Reference desk

Quick answers

From the figures on this page.

Settings and map

On A Shockbyte Rust Server, which rules and settings apply?

No gather rate appears in the name A Shockbyte Rust Server. The group limit is 4 players, as stated (quad). The server runs softcore, The easier mode from Facepunch: part of your loot is kept. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 3,000 with seed 50000, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Where does A Shockbyte Rust Server appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is A Shockbyte Rust Server: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

How should you read the tags listed for A Shockbyte Rust Server?

These are the tags A Shockbyte Rust Server publishes; the game's server browser reads this list: gmsoftcore (Game mode): An easier ruleset, softcore; mp75 (Max players): Player cap: 75; ts4 (Group limit): Groups are capped at 4; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

What happens on wipe day at A Shockbyte Rust Server?

The average peak across its recent wipes is 3 players. The latest wipe peaked 35 hours in.

How often is A Shockbyte Rust Server wiped, and on what schedule?

A Shockbyte Rust Server's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 25 days 4 hours is when its current world was made.

Players and ranking

How is A Shockbyte Rust Server ranked compared with the rest?

Filed under rankings: #4,577 for A Shockbyte Rust Server on seven-day player hours, top 21% overall. Among servers in the quad group, the rank is #289.

What does the player count on A Shockbyte Rust Server look like?

Filed under live counts: A Shockbyte Rust Server, 0 players on 75 slots at present. Averaged across seven days: 0 players, peaking at 2. The busiest point in the last 48 hours was 23:00 UTC, averaging 2 players.

Operator and status

What Rust version is A Shockbyte Rust Server on?

Rust network protocol 2635 and build 168909 on Linux is what you will find on A Shockbyte Rust Server. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of A Shockbyte Rust Server?

Right now A Shockbyte Rust Server is up and running. Its reported uptime gives the last restart as roughly 5 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. The earliest sighting at Rust Server Index is 2 October 2026.

How well does A Shockbyte Rust Server perform?

The last 48 hours give an average of 194 server fps and a floor of 122. Buildings, deployables and everything else in the world came to as many as 49,598 entities. The peak memory figure stood at 3,782 MB. What players feel as lag is low fps together with a rising entity count.

Where in the world is A Shockbyte Rust Server hosted?

A Shockbyte Rust Server gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 15.204.13.33:28670.

Joining the server

How can you connect to A Shockbyte Rust Server?

Enter client.connect 15.204.13.33:28670 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp75,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4,^o^z

Game

gmsoftcore
Game mode An easier ruleset, softcore.
mp75
Max players Player cap: 75.
ts4
Group limit Groups are capped at 4.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build Build on file: 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.