Rust Server IndexCard catalogue of Rust servers

Holdings11,749 servers65,278 players195 fresh wipes

Call no.15255 Off the shelf · offline

A Shockbyte x Discord Production Rust Server

Offline 15.204.13.22:21030 checked 15d ago

Subjects
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,255
top 71%
Last wipeWiped8 OCT2026 · 20d 12h ago
20d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct11 Oct13 Oct16 Oct18 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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486/ 525
EU
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EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
52/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
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EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
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EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 243 on average
161/ 200
Reference desk

Quick answers

From the figures on this page.

Map and rules

On A Shockbyte x Discord Production Rust Server, which rules and settings apply?

No gather rate appears in the name A Shockbyte x Discord Production Rust Server. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Filed under Community in the server browser, it is a community server. The server has VAC, Valve's anti-cheat, turned on.

What is the map on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags

Which lists and filters on Rust Server Index is A Shockbyte x Discord Production Rust Server filed under?

The Rust Server Index lists that include A Shockbyte x Discord Production Rust Server are Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to A Shockbyte x Discord Production Rust Server, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: A Shockbyte x Discord Production Rust Server gives gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167231 (Build): The game build here is 167231; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

When does A Shockbyte x Discord Production Rust Server wipe?

A Shockbyte x Discord Production Rust Server's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 20 days 12 hours is when its current world was made.

Population

How is A Shockbyte x Discord Production Rust Server ranked compared with the rest?

The seven-day player-hours ranking places A Shockbyte x Discord Production Rust Server at #15,255, among the top 71% of ranked servers.

What does the player count on A Shockbyte x Discord Production Rust Server look like?

The last check found A Shockbyte x Discord Production Rust Server offline, last seen 15 days 13 hours ago.

Server details

What version does A Shockbyte x Discord Production Rust Server use?

Rust network protocol 2634 and build 167231 on Linux is what you will find on A Shockbyte x Discord Production Rust Server. To join you need the same protocol; Steam handles the update.

Is A Shockbyte x Discord Production Rust Server reachable, and does it stay up?

As of now A Shockbyte x Discord Production Rust Server is offline, with its last appearance 15 days 13 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. The earliest sighting at Rust Server Index is 8 October 2026.

What is the location of A Shockbyte x Discord Production Rust Server?

No region is published by A Shockbyte x Discord Production Rust Server. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 15.204.13.22:21030.

Connecting

What steps lead onto A Shockbyte x Discord Production Rust Server?

Enter client.connect 15.204.13.22:21030 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp40
Max players 40 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167231
Build The game build here is 167231.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.