(Aura PvE) No Decay PvE
Online 15.204.13.12:24660 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 17% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
What settings and rules does (Aura PvE) No Decay PvE run?
You will find no gather rate in the name of (Aura PvE) No Decay PvE. 8 players per group is the default limit. Filed under pve, no combat between players. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC is on: Valve's anti-cheat is enabled.
What is the map on (Aura PvE) No Decay PvE?
Size 3,000, seed 646127621: the game generates the procedural map on (Aura PvE) No Decay PvE. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Tags and filters
On Rust Server Index, which lists and filters carry (Aura PvE) No Decay PvE?
These lists on Rust Server Index take (Aura PvE) No Decay PvE: Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. Filed under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags are attached to (Aura PvE) No Decay PvE, and what do they stand for?
Filed under these tags, as published by (Aura PvE) No Decay PvE and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp40 (Max players): Player cap: 40; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipes and resets
How often is (Aura PvE) No Decay PvE wiped, and on what schedule?
The record holds too few of (Aura PvE) No Decay PvE's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 18 days 23 hours.
Population
How is (Aura PvE) No Decay PvE ranked compared with the rest?
The seven-day player-hours ranking places (Aura PvE) No Decay PvE at #3,694, among the top 17% of ranked servers.
Is (Aura PvE) No Decay PvE quiet or crowded?
The live count for (Aura PvE) No Decay PvE stands at 3 players, out of 40 slots. Averaged across seven days: 1 players, peaking at 4. Over the last 48 hours, 05:00 UTC drew the highest average: 4 players.
Server details
Which Rust build is (Aura PvE) No Decay PvE running?
Rust network protocol 2635 and build 168909, on Linux, is what (Aura PvE) No Decay PvE runs. To join you need the same protocol; Steam handles the update.
How reliable is (Aura PvE) No Decay PvE, and is it online now?
You will find (Aura PvE) No Decay PvE online as of now. The uptime it reports puts the last restart at about 11 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It was first recorded by Rust Server Index on 16 October 2026.
What is performance like on (Aura PvE) No Decay PvE?
Server fps held at 117 on average across the last 48 hours, never dropping below 1. The entity count reached 66,466, covering buildings, deployables and all else in the world. The peak memory figure stood at 4,052 MB. Lag, to players, is low fps and an entity count that climbs.
Where in the world is (Aura PvE) No Decay PvE hosted?
No region is published by (Aura PvE) No Decay PvE. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 15.204.13.12:24660.
How to join
How can you connect to (Aura PvE) No Decay PvE?
Two ways in. Type client.connect 15.204.13.12:24660 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. The website can be found at https://aurapve.com/.
Server tags
What each one means.
Published as mp40,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.