Rust Server IndexCard catalogue of Rust servers

Holdings11,715 servers57,218 players174 fresh wipes

Call no.14897 Off the shelf · offline

Local Test Server

Offline 149.19.22.101:28015 checked 39d ago

Subjects
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#14,897
no region published
Last wipeWiped19 SEP2026 · 39d 15h ago
39d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 519 on average
421/ 400
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
346/ 350
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
35/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
30/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
50/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 244 on average
141/ 200
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does Local Test Server run?

You will find no gather rate in the name of Local Test Server. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. It is listed under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.

What is the map on Local Test Server?

Generated by the game, the map is procedural on Local Test Server.

Tags

Where does Local Test Server appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take Local Test Server: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to Local Test Server, and what do they stand for?

These are the tags Local Test Server publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): Player cap: 10; ts8 (Group limit): The team limit is 8, as in the standard game; v2633 (Protocol): The protocol is 2633; older or newer clients cannot join; cs164530 (Build): Build on file: 164530; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

Which wipe timetable does Local Test Server follow?

Its rhythm is not yet clear, since the record holds too few of Local Test Server's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 39 days 15 hours is when its current world was made.

Players and ranking

Where does Local Test Server sit in the rankings?

The seven-day player-hours ranking places Local Test Server at #14,897, among the top – of ranked servers.

Is Local Test Server quiet or crowded?

The last check found Local Test Server offline, last seen 39 days 14 hours ago.

Operator and status

Which Rust build is Local Test Server running?

Rust network protocol 2633 and build 164530 on Windows is what you will find on Local Test Server. To join you need the same protocol; Steam handles the update.

Is Local Test Server reachable, and does it stay up?

The server is down at this moment; the last sighting of Local Test Server was 39 days 14 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. On 19 September 2026 it was first seen by Rust Server Index.

Where in the world is Local Test Server hosted?

No region is published by Local Test Server. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 149.19.22.101:28015.

How to join

How can you connect to Local Test Server?

If you would rather use the console, press F1 in Rust and enter client.connect 149.19.22.101:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players Player cap: 10.
ts8
Group limit The team limit is 8, as in the standard game.
v2633
Protocol The protocol is 2633; older or newer clients cannot join.
cs164530
Build Build on file: 164530.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.