Rust Server IndexCard catalogue of Rust servers

Holdings11,662 servers43,563 players100 fresh wipes

Call no.15967 Off the shelf · offline

Private Duo - Tailscale

Offline 149.102.254.20:28015 checked 20d ago

Subjects
Players now
0/ 3
0% full
7-day average
0
peak –
Rank
#15,967
top 71%
Last wipeWiped4 OCT2026 · 23d 22h ago
23d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 527 on average
275/ 350
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 331 on average
23/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 329 on average
37/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
140/ 200
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average
52/ 200
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average
44/ 100
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does Private Duo - Tailscale run?

You will find no gather rate in the name of Private Duo - Tailscale. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Community; it is a community server. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on Private Duo - Tailscale?

Generated by the game, the map is procedural on Private Duo - Tailscale.

Tags and filters

Where does Private Duo - Tailscale appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take Private Duo - Tailscale: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to Private Duo - Tailscale, and what do they stand for?

Filed under these tags, as published by Private Duo - Tailscale and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp3 (Max players): Player cap: 3; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs166652 (Build): It runs build 166652; ptsw (Networking): The connection uses 'sw'; $r? (Region code): No region code has been set. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

When does Private Duo - Tailscale wipe?

Private Duo - Tailscale's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 23 days 22 hours.

Players and ranking

Where does Private Duo - Tailscale sit in the rankings?

On player hours over seven days, Private Duo - Tailscale takes #15,967, within the top 71% of ranked servers.

How many players are on Private Duo - Tailscale at the moment?

The last check found Private Duo - Tailscale offline, last seen 20 days 23 hours ago.

Operator and status

Which Rust build is Private Duo - Tailscale running?

Rust network protocol 2634 and build 166652 on Windows is what you will find on Private Duo - Tailscale. To join you need the same protocol; Steam handles the update.

How reliable is Private Duo - Tailscale, and is it online now?

The server is down at this moment; the last sighting of Private Duo - Tailscale was 20 days 23 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. The earliest sighting at Rust Server Index is 7 October 2026.

What is the location of Private Duo - Tailscale?

Private Duo - Tailscale gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 149.102.254.20:28015.

How to join

How can you connect to Private Duo - Tailscale?

Two ways in. Type client.connect 149.102.254.20:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp3,ptsw,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp3
Max players Player cap: 3.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs166652
Build It runs build 166652.
ptsw
Networking The connection uses 'sw'.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.