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Holdings11,684 servers38,205 players95 fresh wipes

Call no.12913 On the shelf · online

[TEST] Sanguine Halloween Showcase (closed)

Online 148.72.141.118:28090 checked 11m ago

Subjects 1. monthly wipes 2. vanilla3. modded4. carbon
Players now
0/ 20
0% full
7-day average
0
peak 1
Rank
#12,913
top 58%
Last wipeWiped28 OCT2026 · 5h ago
5h ago · monthly schedule
Next wipe
7d 16h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeakWipe
00.511.5203:0012:0021:0006:0015:0001:00Wiped Wed 28 Oct, 20:35 UTCWIPE

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

Server fpsWipe
01020304003:0012:0021:0006:0015:0001:00Wiped Wed 28 Oct, 20:35 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

usual gap
5.3 daysbetween real wipes
wipe-day peak
0players, last three wipes

Coming wipes

  1. in 7d 16hThu 5 Nov, 19:00 UTCFW
  2. in 35d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
28 OCT 2026Wed 28 Oct, 20:35 UTC5h ago
– – running 0
23 OCT 2026Fri 23 Oct, 12:31 UTC5d ago
0 – 5.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
12/ 700
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
1/ 1000
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 78 on average
27/ 700
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 70 on average
25/ 1000
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average
1/ 1000
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 63 on average
60/ 1000
Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does [TEST] Sanguine Halloween Showcase (closed) run?

You will find no gather rate in the name of [TEST] Sanguine Halloween Showcase (closed). 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Carbon. Vanilla is the server's own description: rates, kits and rules are untouched, so it plays as Facepunch made it. The server has VAC, Valve's anti-cheat, turned on.

What is the map on [TEST] Sanguine Halloween Showcase (closed)?

Generated by the game, the procedural map of [TEST] Sanguine Halloween Showcase (closed) has size 6,000 and seed 1337. The map can be seen on RustMaps from this page, because the same size and seed give the same map. Filed under map name: Custom Map.

Tags

Which lists and filters on Rust Server Index is [TEST] Sanguine Halloween Showcase (closed) filed under?

Filed under these Rust Server Index lists is [TEST] Sanguine Halloween Showcase (closed): Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

What is meant by the tags on [TEST] Sanguine Halloween Showcase (closed)?

Filed under these tags, as published by [TEST] Sanguine Halloween Showcase (closed) and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp20 (Max players): Player cap: 20; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^m (Monthly): It wipes monthly with the force wipe from Facepunch; ^v (Vanilla): Rates, kits and rules are untouched, so it plays as Facepunch made it; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): Plugins run through Carbon. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

What should you expect on [TEST] Sanguine Halloween Showcase (closed) when wipe day comes?

At their busiest, its recent wipes drew 0 players on average. The latest wipe peaked 0 hours in.

How often is [TEST] Sanguine Halloween Showcase (closed) wiped, and on what schedule?

One wipe a month is all [TEST] Sanguine Halloween Showcase (closed) runs, and it comes with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. 5 hours is when its current world was made. Its tags state a wipe schedule of once a month.

Population

Where does [TEST] Sanguine Halloween Showcase (closed) sit in the rankings?

The seven-day player-hours ranking places [TEST] Sanguine Halloween Showcase (closed) at #12,913, among the top 58% of ranked servers.

What does the player count on [TEST] Sanguine Halloween Showcase (closed) look like?

[TEST] Sanguine Halloween Showcase (closed) is currently showing 0 players on 20 slots. Filed under seven-day figures: an average of 0 players and a peak of 1. Filed under busiest hour: 01:00 UTC in the last 48 hours, averaging 1 players.

Operator and status

What version does [TEST] Sanguine Halloween Showcase (closed) use?

Rust network protocol 2635 and build 168909, on Linux, is what [TEST] Sanguine Halloween Showcase (closed) runs. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of [TEST] Sanguine Halloween Showcase (closed)?

The server is live at this moment: [TEST] Sanguine Halloween Showcase (closed). Its reported uptime gives the last restart as roughly 19 minutes ago. It was up 143 of 144 hours across the last 6 full days, or 99% of the time. It was first recorded by Rust Server Index on 22 October 2026.

What is performance like on [TEST] Sanguine Halloween Showcase (closed)?

Server fps held at 30 on average across the last 48 hours, never dropping below 26. Buildings, deployables and everything else in the world came to as many as 102,311 entities. Up to 4,033 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.

Where in the world is [TEST] Sanguine Halloween Showcase (closed) hosted?

There is no region on record for [TEST] Sanguine Halloween Showcase (closed); it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 148.72.141.118:28090.

How to join

What is the way onto [TEST] Sanguine Halloween Showcase (closed)?

Enter client.connect 148.72.141.118:28090 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2635,^z,^y,^m,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp20
Max players Player cap: 20.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build The game build here is 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Wipe schedule

^m
Monthly It wipes monthly with the force wipe from Facepunch.

Difficulty

^v
Vanilla Rates, kits and rules are untouched, so it plays as Facepunch made it.

Mods and access

^z
Modded Plugins or changed settings put this under Modded.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.