WildHunt
Offline 147.93.162.142:28515 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 56% of all ranked servers, and #550 of the quad servers (top 67%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h. The force wipe · high confidence
- usual gap
- 8.2 daysbetween real wipes
- on rhythm
- 33%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 1
Coming wipes
- in 8d 19hThu 5 Nov, 19:00 UTCFW
- in 36d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
21 OCT 2026Wed 21 Oct, 20:22 UTC6d ago |
2 | – | running | 0 |
13 OCT 2026Tue 13 Oct, 15:20 UTC14d ago |
1 | halved by day 1 | 8.2 days | 0 |
12 OCT 2026Mon 12 Oct, 04:04 UTC15d ago |
1 | – | 1.5 days | 0 |
2 OCT 2026Fri 2 Oct, 07:09 UTC25d ago |
0 | – | 9.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
Where can you read the rules and settings that apply on WildHunt?
You will find no gather rate in the name of WildHunt. A maximum of 4 players per group applies (quad). Filed under softcore, Facepunch's gentler mode: some loot stays with you. Combat and raiding between players are possible. Filed under Community in the server browser, it is a community server. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on WildHunt?
Size 2,000, seed 2147483647: the game generates the procedural map on WildHunt. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Tags and filters
Which lists and filters on Rust Server Index is WildHunt filed under?
These lists on Rust Server Index take WildHunt: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Server tag: Monthly ^m and Softcore ^s; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last week.
How should you read the tags listed for WildHunt?
The server's own tags are listed here, and the game's server browser reads them: WildHunt gives gmsoftcore (Game mode): An easier ruleset, softcore; mp50 (Max players): Player cap: 50; ts4 (Group limit): 4 is the largest team allowed; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): Build on file: 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^m (Monthly): A monthly cycle: wipes fall with Facepunch's force wipe; ^s (Softcore): Under softcore rules you keep some of your inventory on death. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe dates
How does a wipe day run on WildHunt?
The average peak across its recent wipes is 1 players. The latest wipe peaked 1 hours in. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases, numbers dropped below half by day 1.
How often is WildHunt wiped, and on what schedule?
With the force wipe, WildHunt wipes once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. The world it runs now was made 6 days 2 hours. A monthly wipe schedule is published in its tags.
Player counts
Where does WildHunt sit in the rankings?
Filed under rankings: #12,448 for WildHunt on seven-day player hours, top 56% overall. Among servers in the quad group, the rank is #550.
What does the player count on WildHunt look like?
The last check found WildHunt offline, last seen 6 days 2 hours ago. Averaged across seven days: 0 players, peaking at 2.
Operator and status
Which Rust build is WildHunt running?
Rust network protocol 2634 and build 167781, on Windows, is what WildHunt runs. The protocol must match before you can join, and Steam takes care of updating it.
What is the uptime and current status of WildHunt?
As of now WildHunt is offline, with its last appearance 6 days 2 hours ago. Uptime for the last 7 full days came to 26%, 44 hours out of 168. The earliest sighting at Rust Server Index is 13 September 2026.
What is the location of WildHunt?
WildHunt gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 147.93.162.142:28515.
Joining the server
What is the way onto WildHunt?
If you would rather use the console, press F1 in Rust and enter client.connect 147.93.162.142:28515. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2634,^m,^s,gmsoftcore,cs167781,ts4
Game
gmsoftcore
mp50
ts4
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Difficulty
^s
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
