Rust Server IndexCard catalogue of Rust servers

Holdings11,758 servers58,600 players133 fresh wipes

Call no.4012 On the shelf · online

[EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop

Online 147.93.162.142:28415 checked 10m ago

Subjects 1. monthly wipes 2. vanilla3. modded4. oxide
Players now
0/ 50
0% full
7-day average
1
peak 5
Rank
#4,012
top 18%
Last wipeWiped28 OCT2026 · 9h ago
9h ago · monthly schedule
Next wipe
7d 20h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeakWipe
00.250.50.75123:0008:0017:0002:0011:0021:00Wiped Tue 27 Oct, 18:47 UTCWIPEWiped Wed 28 Oct, 12:52 UTCWIPE

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

Server fpsWipe
02040608023:0008:0017:0002:0011:0021:00Wiped Tue 27 Oct, 18:47 UTCWIPEWiped Wed 28 Oct, 12:52 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct13 Oct17 Oct20 Oct24 Oct28 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

usual gap
1 daysbetween real wipes
on rhythm
20%of its recent wipes
wipe-day peak
3players, last three wipes
crowd held
50%else halves by day 2

Coming wipes

  1. in 7d 20hThu 5 Nov, 19:00 UTCFW
  2. in 35d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Mon 26 OctWed 21 OctSat 10 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
28 OCT 2026Wed 28 Oct, 12:52 UTC9h ago
– – running 0
27 OCT 2026Tue 27 Oct, 18:47 UTC1d ago
– – – 1
26 OCT 2026Mon 26 Oct, 19:08 UTC2d ago
1 – 1 days 1
21 OCT 2026Wed 21 Oct, 19:09 UTC7d ago
5 halved by day 2 5 days 0
10 OCT 2026Sat 10 Oct, 12:35 UTC18d ago
2 held half 11.3 days 1
9 OCT 2026Fri 9 Oct, 20:14 UTC19d ago
2 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average
60/ 700
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
10/ 1000
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 76 on average
106/ 700
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 69 on average
74/ 1000
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average
6/ 1000
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 60 on average
236/ 1000
Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop run?

The name of [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop does not state a gather rate. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. Its own label is vanilla: rates, kits and rules are untouched, so it plays as Facepunch made it. VAC, Valve's anti-cheat, is enabled.

Which map is in use on [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop?

[EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop runs a procedural map of size 4,000 with seed 932265098, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags

On Rust Server Index, which lists and filters carry [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop?

Filed under these Rust Server Index lists is [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop: Rust servers filed under Europe and Modded Rust servers, filed by play style. These filters on the server list bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

How should you read the tags listed for [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop?

Filed under these tags, as published by [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop and read by the game's server browser: gmvanilla (Game mode): Filed under vanilla survival; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^m (Monthly): It wipes monthly with the force wipe from Facepunch; ^v (Vanilla): Rates, kits and rules are untouched, so it plays as Facepunch made it; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

What should you expect on [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop when wipe day comes?

The average peak across its recent wipes is 3 players. 0 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 50% of its recent wipes. In the other cases, numbers dropped below half by day 2.

How often is [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop wiped, and on what schedule?

One wipe a month is all [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop runs, and it comes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its present world dates from 9 hours. Filed in its tags: a monthly wipe schedule.

Player counts

What position does [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop hold among Rust servers?

Filed under rankings: #4,012 for [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop on seven-day player hours, top 18% overall.

How many players are on [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop at the moment?

The live count for [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop stands at 0 players, out of 50 slots. The seven-day average is 1 players; the peak reached 5. The busiest point in the last 48 hours was 09:00 UTC, averaging 1 players.

Server details

What version does [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop use?

Rust network protocol 2635 and build 168909, on Windows, is what [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop runs. To join you need the same protocol; Steam handles the update.

Is [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop reachable, and does it stay up?

You will find [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop online as of now. About 8 hours ago, by its own uptime figure, is when it last restarted. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. It was first recorded by Rust Server Index on 9 October 2026.

What is performance like on [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop?

Averaged over the last 48 hours, server fps was 58, with a low of 7. The entity count reached 100,543, covering buildings, deployables and all else in the world. Memory use reached as much as 3,659 MB. A climbing entity count and low fps are felt by players as lag.

Where in the world is [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop hosted?

No region tag is published by [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop; the name it carries points to Europe. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 147.93.162.142:28415.

Joining the server

How can you connect to [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop?

If you would rather use the console, press F1 in Rust and enter client.connect 147.93.162.142:28415. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,^v,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Filed under vanilla survival.
mp50
Max players The queue ceiling sits at 50.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly It wipes monthly with the force wipe from Facepunch.

Difficulty

^v
Vanilla Rates, kits and rules are untouched, so it plays as Facepunch made it.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.