Rust Server IndexCard catalogue of Rust servers

Holdings11,612 servers36,584 players70 fresh wipes

Call no.15317 Off the shelf · offline

Shark's World

Offline 147.93.160.205:28415 checked 10d ago

Subjects 1. monthly wipes 2. vanilla3. modded4. oxide
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,317
top 70%
Last wipeWiped15 OCT2026 · 13d 22h ago
13d ago · monthly schedule
Next wipe
7d 11h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct11 Oct18 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

usual gap
1.8 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
3players, last three wipes

Coming wipes

  1. in 7d 11hThu 5 Nov, 19:00 UTCFW
  2. in 35d 11hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 15 OctTue 13 OctTue 13 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
15 OCT 2026Thu 15 Oct, 08:33 UTC13d ago
2 – running 3
13 OCT 2026Tue 13 Oct, 13:51 UTC15d ago
3 – 1.8 days 1
13 OCT 2026Tue 13 Oct, 07:47 UTC15d ago
3 – 0.3 days 0
1 OCT 2026Thu 1 Oct, 22:15 UTC FW27d ago
0 – 11.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
32/ 700
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
7/ 1000
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 79 on average
117/ 700
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 71 on average
58/ 1000
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 66 on average
5/ 1000
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 64 on average
94/ 1000
Reference desk

Quick answers

From the figures on this page.

Settings and map

On Shark's World, which rules and settings apply?

The name of Shark's World does not state a gather rate. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. Vanilla is the server's own description: no changed rates, kits or rules: this is the game Facepunch ships. VAC is on: Valve's anti-cheat is enabled.

What is the map on Shark's World?

Shark's World runs a procedural map of size 2,000 with seed 2147483647, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags

Which lists and filters on Rust Server Index is Shark's World filed under?

These lists on Rust Server Index take Shark's World: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How should you read the tags listed for Shark's World?

These are the tags Shark's World publishes; the game's server browser reads this list: gmvanilla (Game mode): Filed under vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Joining needs you on game protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^m (Monthly): A monthly cycle: wipes fall with Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

How does a wipe day run on Shark's World?

Its recent wipes averaged 3 players at peak. 1 hours into the latest wipe, the crowd reached its peak.

How often is Shark's World wiped, and on what schedule?

One wipe a month is all Shark's World runs, and it comes with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. Its present world dates from 13 days 22 hours. A monthly wipe schedule is published in its tags.

Player counts

How is Shark's World ranked compared with the rest?

On player hours over seven days, Shark's World takes #15,317, within the top 70% of ranked servers.

Is Shark's World quiet or crowded?

Filed under offline: Shark's World, last seen 10 days 22 hours ago.

Server details

Which Rust build is Shark's World running?

Rust network protocol 2634 and build 167781 on Windows is what you will find on Shark's World. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is Shark's World, and is it online now?

As of now Shark's World is offline, with its last appearance 10 days 22 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 13 September 2026.

Which region is Shark's World in?

There is no region on record for Shark's World; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 147.93.160.205:28415.

Connecting

What steps lead onto Shark's World?

Enter client.connect 147.93.160.205:28415 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,^m,^v,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Filed under vanilla survival.
mp50
Max players 50 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Joining needs you on game protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Wipe schedule

^m
Monthly A monthly cycle: wipes fall with Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game Facepunch ships.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.