Shark's World
Offline 147.93.160.205:28415 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence
- usual gap
- 1.8 daysbetween real wipes
- on rhythm
- 33%of its recent wipes
- wipe-day peak
- 3players, last three wipes
Coming wipes
- in 7d 11hThu 5 Nov, 19:00 UTCFW
- in 35d 11hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
15 OCT 2026Thu 15 Oct, 08:33 UTC13d ago |
2 | – | running | 3 |
13 OCT 2026Tue 13 Oct, 13:51 UTC15d ago |
3 | – | 1.8 days | 1 |
13 OCT 2026Tue 13 Oct, 07:47 UTC15d ago |
3 | – | 0.3 days | 0 |
1 OCT 2026Thu 1 Oct, 22:15 UTC FW27d ago |
0 | – | 11.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
On Shark's World, which rules and settings apply?
The name of Shark's World does not state a gather rate. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. Vanilla is the server's own description: no changed rates, kits or rules: this is the game Facepunch ships. VAC is on: Valve's anti-cheat is enabled.
What is the map on Shark's World?
Shark's World runs a procedural map of size 2,000 with seed 2147483647, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Tags
Which lists and filters on Rust Server Index is Shark's World filed under?
These lists on Rust Server Index take Shark's World: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
How should you read the tags listed for Shark's World?
These are the tags Shark's World publishes; the game's server browser reads this list: gmvanilla (Game mode): Filed under vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Joining needs you on game protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^m (Monthly): A monthly cycle: wipes fall with Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipes and resets
How does a wipe day run on Shark's World?
Its recent wipes averaged 3 players at peak. 1 hours into the latest wipe, the crowd reached its peak.
How often is Shark's World wiped, and on what schedule?
One wipe a month is all Shark's World runs, and it comes with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. Its present world dates from 13 days 22 hours. A monthly wipe schedule is published in its tags.
Player counts
How is Shark's World ranked compared with the rest?
On player hours over seven days, Shark's World takes #15,317, within the top 70% of ranked servers.
Is Shark's World quiet or crowded?
Filed under offline: Shark's World, last seen 10 days 22 hours ago.
Server details
Which Rust build is Shark's World running?
Rust network protocol 2634 and build 167781 on Windows is what you will find on Shark's World. Steam keeps your game updated, but the protocol must match for you to join.
How reliable is Shark's World, and is it online now?
As of now Shark's World is offline, with its last appearance 10 days 22 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 13 September 2026.
Which region is Shark's World in?
There is no region on record for Shark's World; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 147.93.160.205:28415.
Connecting
What steps lead onto Shark's World?
Enter client.connect 147.93.160.205:28415 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2634,^m,^v,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla
mp50
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
