Rust Server IndexCard catalogue of Rust servers

Holdings11,601 servers32,197 players67 fresh wipes

Call no.14550 Off the shelf · offline

Local Test Server

Offline 147.92.98.181:28015 checked 44d ago

Subjects
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#14,550
no region published
Last wipeWiped8 SEP2026 · 50d 4h ago
50d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
No rank history yet.
Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 533 on average
242/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 325 on average
14/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 323 on average
21/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
151/ 200
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average
60/ 200
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average
34/ 100
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does Local Test Server run?

You will find no gather rate in the name of Local Test Server. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Community; it is a community server. VAC, Valve's anti-cheat, is disabled.

Which map is in use on Local Test Server?

Local Test Server runs a procedural map, which the game generates.

Lists and filters

Which lists and filters on Rust Server Index is Local Test Server filed under?

Filed under these Rust Server Index lists is Local Test Server: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on Local Test Server?

The server's own tags are listed here, and the game's server browser reads them: Local Test Server gives gmrust (Game mode): Rust survival, as standard; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): Teams cap at 8, the default setting; v2633 (Protocol): Joining needs you on game protocol 2633; cs163794 (Build): It runs build 163794; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

When does Local Test Server wipe?

Its rhythm is not yet clear, since the record holds too few of Local Test Server's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 50 days 4 hours.

Players and ranking

What position does Local Test Server hold among Rust servers?

The seven-day player-hours ranking places Local Test Server at #14,550, among the top – of ranked servers.

How many players are on Local Test Server at the moment?

The last check found Local Test Server offline, last seen 44 days 11 hours ago.

Server details

What Rust version is Local Test Server on?

Rust network protocol 2633 and build 163794, on Windows, is what Local Test Server runs. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of Local Test Server?

The server is down at this moment; the last sighting of Local Test Server was 44 days 11 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It was first recorded by Rust Server Index on 13 September 2026.

What is the location of Local Test Server?

No region is published by Local Test Server. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 147.92.98.181:28015.

Joining the server

How can you connect to Local Test Server?

Two ways in. Type client.connect 147.92.98.181:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players The queue ceiling sits at 10.
ts8
Group limit Teams cap at 8, the default setting.
v2633
Protocol Joining needs you on game protocol 2633.
cs163794
Build It runs build 163794.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.