RustProMapGen
Offline 147.79.78.133:28099 checked 7h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
28 OCT 2026Wed 28 Oct, 01:21 UTC7h ago |
– | – | – | 0 |
27 OCT 2026Tue 27 Oct, 23:53 UTC8h ago |
– | – | – | 0 |
27 OCT 2026Tue 27 Oct, 23:43 UTC8h ago |
– | – | – | 0 |
27 OCT 2026Tue 27 Oct, 23:33 UTC9h ago |
– | – | – | 0 |
25 OCT 2026Sun 25 Oct, 08:08 UTC3d ago |
– | – | – | 0 |
25 OCT 2026Sun 25 Oct, 07:58 UTC3d ago |
– | – | – | 0 |
24 OCT 2026Sat 24 Oct, 12:53 UTC3d ago |
– | – | – | 0 |
24 OCT 2026Sat 24 Oct, 05:53 UTC4d ago |
– | – | – | 0 |
23 OCT 2026Fri 23 Oct, 12:06 UTC4d ago |
– | – | – | 0 |
23 OCT 2026Fri 23 Oct, 04:48 UTC5d ago |
– | – | – | 0 |
23 OCT 2026Fri 23 Oct, 00:53 UTC5d ago |
– | – | – | 0 |
23 OCT 2026Fri 23 Oct, 00:43 UTC5d ago |
– | – | – | 0 |
22 OCT 2026Thu 22 Oct, 21:08 UTC5d ago |
– | – | – | 0 |
22 OCT 2026Thu 22 Oct, 12:39 UTC5d ago |
– | – | – | 0 |
20 OCT 2026Tue 20 Oct, 07:53 UTC8d ago |
– | – | – | 0 |
19 OCT 2026Mon 19 Oct, 18:43 UTC8d ago |
– | – | – | 0 |
19 OCT 2026Mon 19 Oct, 05:28 UTC9d ago |
– | – | – | 0 |
18 OCT 2026Sun 18 Oct, 12:28 UTC9d ago |
– | – | – | 0 |
17 OCT 2026Sat 17 Oct, 15:33 UTC10d ago |
– | – | – | 0 |
16 OCT 2026Fri 16 Oct, 20:38 UTC11d ago |
– | – | – | 0 |
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
On RustProMapGen, which rules and settings apply?
The name of RustProMapGen does not state a gather rate. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned on.
What is the map on RustProMapGen?
RustProMapGen runs a procedural map, which the game generates.
Lists and filters
Where does RustProMapGen appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take RustProMapGen: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What is meant by the tags on RustProMapGen?
The server's own tags are listed here, and the game's server browser reads them: RustProMapGen gives gmrust (Game mode): Survival on standard Rust rules; mp1 (Max players): The queue ceiling sits at 1; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs166494 (Build): It runs build 166494; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe dates
How often is RustProMapGen wiped, and on what schedule?
A new world every few hours is not a wipe on RustProMapGen, which keeps no wipe schedule for those resets.
Player counts
How is RustProMapGen ranked compared with the rest?
The seven-day player-hours ranking places RustProMapGen at #15,400, among the top 69% of ranked servers.
Is RustProMapGen quiet or crowded?
The last check found RustProMapGen offline, last seen 7 hours ago. Averaged over the last seven days, the count is 0 players.
Operator and status
What Rust version is RustProMapGen on?
Rust network protocol 2634 and build 166494, on Linux, is what RustProMapGen runs. The protocol must match before you can join, and Steam takes care of updating it.
What is the uptime and current status of RustProMapGen?
As of now RustProMapGen is offline, with its last appearance 7 hours ago. Uptime for the last 7 full days came to 8%, 13 hours out of 168. The earliest sighting at Rust Server Index is 13 September 2026.
Which region is RustProMapGen in?
There is no region on record for RustProMapGen; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 147.79.78.133:28099.
Connecting
What steps lead onto RustProMapGen?
Two ways in. Type client.connect 147.79.78.133:28099 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp1
ts8
v2634
cs166494
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.