Rust Server IndexCard catalogue of Rust servers

Holdings11,652 servers32,618 players77 fresh wipes

Call no.15349 Off the shelf · offline

4Netplayers Rust Server

Offline 146.59.152.6:21600 checked 5d ago

Subjects
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,349
top 69%
Last wipeWiped8 OCT2026 · 20d 11h ago
20d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct21 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 549 on average
147/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
116/ 200
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
13/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 284 on average
18/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
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EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average
29/ 200
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does 4Netplayers Rust Server run?

No gather rate appears in the name 4Netplayers Rust Server. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Community; it is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is in use on 4Netplayers Rust Server?

4Netplayers Rust Server runs a procedural map of size 4,000 with seed 1234567890, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Lists and filters

On Rust Server Index, which lists and filters carry 4Netplayers Rust Server?

These lists on Rust Server Index take 4Netplayers Rust Server: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for 4Netplayers Rust Server?

These are the tags 4Netplayers Rust Server publishes; the game's server browser reads this list: gmvanilla (Game mode): Filed under vanilla survival; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

How often is 4Netplayers Rust Server wiped, and on what schedule?

The record holds too few of 4Netplayers Rust Server's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 20 days 11 hours.

Players and ranking

How is 4Netplayers Rust Server ranked compared with the rest?

The seven-day player-hours ranking places 4Netplayers Rust Server at #15,349, among the top 69% of ranked servers.

What does the player count on 4Netplayers Rust Server look like?

At present 4Netplayers Rust Server is offline; its last sighting was 5 days 13 hours ago. Filed under seven-day average: 0 players.

Operator and status

Which Rust build is 4Netplayers Rust Server running?

Rust network protocol 2634 and build 167781, on Linux, is what 4Netplayers Rust Server runs. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of 4Netplayers Rust Server?

As of now 4Netplayers Rust Server is offline, with its last appearance 5 days 13 hours ago. Uptime for the last 7 full days came to 23%, 39 hours out of 168. It was first recorded by Rust Server Index on 8 October 2026.

What is the location of 4Netplayers Rust Server?

4Netplayers Rust Server gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 146.59.152.6:21600.

Connecting

What is the way onto 4Netplayers Rust Server?

Two ways in. Type client.connect 146.59.152.6:21600 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Filed under vanilla survival.
mp10
Max players The queue ceiling sits at 10.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167781
Build It runs build 167781.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.