Rust Server IndexCard catalogue of Rust servers

Holdings11,676 servers50,509 players130 fresh wipes

Call no.15477 Off the shelf · offline

4Netplayers Rust Server

Offline 146.59.0.54:25700 checked 35d ago

Subjects
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,477
top 71%
Last wipeWiped7 SEP2026 · 51d 12h ago
51d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 522 on average
309/ 375
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
316/ 325
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
27/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
30/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
48/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 246 on average
154/ 200
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on 4Netplayers Rust Server?

The name of 4Netplayers Rust Server does not state a gather rate. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. It is listed under Community in the server browser and is a community server. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on 4Netplayers Rust Server?

4Netplayers Rust Server runs a procedural map of size 4,000 with seed 1234567890, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags and filters

Which lists and filters on Rust Server Index is 4Netplayers Rust Server filed under?

These lists on Rust Server Index take 4Netplayers Rust Server: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for 4Netplayers Rust Server?

Filed under these tags, as published by 4Netplayers Rust Server and read by the game's server browser: gmvanilla (Game mode): Filed under vanilla survival; mp10 (Max players): Player cap: 10; ts8 (Group limit): The team limit is 8, as in the standard game; v2633 (Protocol): Joining needs you on game protocol 2633; cs165217 (Build): Build on file: 165217; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

How often is 4Netplayers Rust Server wiped, and on what schedule?

Its rhythm is not yet clear, since the record holds too few of 4Netplayers Rust Server's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 51 days 12 hours is when its current world was made.

Population

How is 4Netplayers Rust Server ranked compared with the rest?

The seven-day player-hours ranking places 4Netplayers Rust Server at #15,477, among the top 71% of ranked servers.

What does the player count on 4Netplayers Rust Server look like?

Filed under offline: 4Netplayers Rust Server, last seen 35 days 15 hours ago.

Server facts

What version does 4Netplayers Rust Server use?

Rust network protocol 2633 and build 165217 on Linux is what you will find on 4Netplayers Rust Server. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is 4Netplayers Rust Server, and is it online now?

As of now 4Netplayers Rust Server is offline, with its last appearance 35 days 15 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

What is the location of 4Netplayers Rust Server?

There is no region on record for 4Netplayers Rust Server; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 146.59.0.54:25700.

How to join

What steps lead onto 4Netplayers Rust Server?

Enter client.connect 146.59.0.54:25700 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Filed under vanilla survival.
mp10
Max players Player cap: 10.
ts8
Group limit The team limit is 8, as in the standard game.
v2633
Protocol Joining needs you on game protocol 2633.
cs165217
Build Build on file: 165217.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.