Rust Server IndexCard catalogue of Rust servers

Holdings11,657 servers32,896 players79 fresh wipes

Call no.15962 Off the shelf · offline

4Netplayers RustWorld

Offline 146.59.0.52:24900 checked 24d ago

Subjects
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,962
top 71%
Last wipeWiped4 OCT2026 · 24d 20h ago
24d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
13.5 daysbetween real wipes
wipe-day peak
0players, last three wipes
crowd held
0%else halves by day 1

The first 48 hours of its last wipes

Sun 4 OctSun 20 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
4 OCT 2026Sun 4 Oct, 07:35 UTC24d ago
0 – running 0
20 SEP 2026Sun 20 Sep, 19:45 UTC38d ago
1 halved by day 1 13.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 549 on average
152/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
116/ 200
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
13/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 284 on average
23/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
12/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average
28/ 200
Reference desk

Quick answers

From the figures on this page.

Settings and map

On 4Netplayers RustWorld, which rules and settings apply?

No gather rate appears in the name 4Netplayers RustWorld. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Filed under Community in the server browser, it is a community server. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on 4Netplayers RustWorld?

Size 3,500, seed 1234567890: the game generates the procedural map on 4Netplayers RustWorld. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Lists and filters

On Rust Server Index, which lists and filters carry 4Netplayers RustWorld?

These lists on Rust Server Index take 4Netplayers RustWorld: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on 4Netplayers RustWorld?

These are the tags 4Netplayers RustWorld publishes; the game's server browser reads this list: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): Player cap: 10; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs166652 (Build): Build on file: 166652; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

What should you expect on 4Netplayers RustWorld when wipe day comes?

At their busiest, its recent wipes drew 0 players on average. 0 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 1 the crowd had fallen below half when it didn't hold.

Which wipe timetable does 4Netplayers RustWorld follow?

The record holds too few of 4Netplayers RustWorld's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 24 days 20 hours is when its current world was made.

Player counts

What position does 4Netplayers RustWorld hold among Rust servers?

The seven-day player-hours ranking places 4Netplayers RustWorld at #15,962, among the top 71% of ranked servers.

What does the player count on 4Netplayers RustWorld look like?

At present 4Netplayers RustWorld is offline; its last sighting was 24 days 7 hours ago.

Operator and status

What Rust version is 4Netplayers RustWorld on?

Rust network protocol 2634 and build 166652, on Linux, is what 4Netplayers RustWorld runs. Steam keeps your game updated, but the protocol must match for you to join.

Is 4Netplayers RustWorld reachable, and does it stay up?

As of now 4Netplayers RustWorld is offline, with its last appearance 24 days 7 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It was first recorded by Rust Server Index on 13 September 2026.

Where in the world is 4Netplayers RustWorld hosted?

No region is published by 4Netplayers RustWorld. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 146.59.0.52:24900.

Connecting

What steps lead onto 4Netplayers RustWorld?

If you would rather use the console, press F1 in Rust and enter client.connect 146.59.0.52:24900. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp10
Max players Player cap: 10.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs166652
Build Build on file: 166652.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.