4Netplayers RustWorld
Offline 146.59.0.52:24900 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 13.5 daysbetween real wipes
- wipe-day peak
- 0players, last three wipes
- crowd held
- 0%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
4 OCT 2026Sun 4 Oct, 07:35 UTC24d ago |
0 | – | running | 0 |
20 SEP 2026Sun 20 Sep, 19:45 UTC38d ago |
1 | halved by day 1 | 13.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
On 4Netplayers RustWorld, which rules and settings apply?
No gather rate appears in the name 4Netplayers RustWorld. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Filed under Community in the server browser, it is a community server. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on 4Netplayers RustWorld?
Size 3,500, seed 1234567890: the game generates the procedural map on 4Netplayers RustWorld. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Lists and filters
On Rust Server Index, which lists and filters carry 4Netplayers RustWorld?
These lists on Rust Server Index take 4Netplayers RustWorld: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by the tags on 4Netplayers RustWorld?
These are the tags 4Netplayers RustWorld publishes; the game's server browser reads this list: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): Player cap: 10; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs166652 (Build): Build on file: 166652; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe dates
What should you expect on 4Netplayers RustWorld when wipe day comes?
At their busiest, its recent wipes drew 0 players on average. 0 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 1 the crowd had fallen below half when it didn't hold.
Which wipe timetable does 4Netplayers RustWorld follow?
The record holds too few of 4Netplayers RustWorld's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 24 days 20 hours is when its current world was made.
Player counts
What position does 4Netplayers RustWorld hold among Rust servers?
The seven-day player-hours ranking places 4Netplayers RustWorld at #15,962, among the top 71% of ranked servers.
What does the player count on 4Netplayers RustWorld look like?
At present 4Netplayers RustWorld is offline; its last sighting was 24 days 7 hours ago.
Operator and status
What Rust version is 4Netplayers RustWorld on?
Rust network protocol 2634 and build 166652, on Linux, is what 4Netplayers RustWorld runs. Steam keeps your game updated, but the protocol must match for you to join.
Is 4Netplayers RustWorld reachable, and does it stay up?
As of now 4Netplayers RustWorld is offline, with its last appearance 24 days 7 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It was first recorded by Rust Server Index on 13 September 2026.
Where in the world is 4Netplayers RustWorld hosted?
No region is published by 4Netplayers RustWorld. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 146.59.0.52:24900.
Connecting
What steps lead onto 4Netplayers RustWorld?
If you would rather use the console, press F1 in Rust and enter client.connect 146.59.0.52:24900. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166652,ts8
Game
gmvanilla
mp10
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.