Rust Server IndexCard catalogue of Rust servers

Holdings11,694 servers35,972 players94 fresh wipes

Call no.15358 On the shelf · online

My Docker Rust Server

Online 146.0.74.224:28015 checked 10m ago

Subjects
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,358
top 69%
Last wipeWiped10 OCT2026 · 18d 20h ago
18d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123404:0013:0022:0006:0015:0001:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
20.4 daysbetween real wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

Sat 10 OctSat 19 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
10 OCT 2026Sat 10 Oct, 07:03 UTC18d ago
0 – running 0
19 SEP 2026Sat 19 Sep, 22:01 UTC39d ago
0 – 20.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 555 on average
160/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
95/ 200
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
15/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 286 on average
17/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
15/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average
17/ 200
Reference desk

Quick answers

From the figures on this page.

Settings and map

On My Docker Rust Server, which rules and settings apply?

The name of My Docker Rust Server does not state a gather rate. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Community; it is a community server. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on My Docker Rust Server?

My Docker Rust Server runs a procedural map, which the game generates.

Tags and filters

Where does My Docker Rust Server appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is My Docker Rust Server: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for My Docker Rust Server?

Filed under these tags, as published by My Docker Rust Server and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167398 (Build): The game build here is 167398; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

What should you expect on My Docker Rust Server when wipe day comes?

At their busiest, its recent wipes drew 0 players on average. The latest wipe peaked 0 hours in.

How often is My Docker Rust Server wiped, and on what schedule?

Its rhythm is not yet clear, since the record holds too few of My Docker Rust Server's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 18 days 20 hours is when its current world was made.

Player counts

Where does My Docker Rust Server sit in the rankings?

The seven-day player-hours ranking places My Docker Rust Server at #15,358, among the top 69% of ranked servers.

Is My Docker Rust Server quiet or crowded?

Filed under live counts: My Docker Rust Server, 0 players on 50 slots at present. 0 players is the average over the past seven days.

Server facts

What Rust version is My Docker Rust Server on?

Rust network protocol 2634 and build 167398 on Linux is what you will find on My Docker Rust Server. The protocol must match before you can join, and Steam takes care of updating it.

Is My Docker Rust Server reachable, and does it stay up?

Right now My Docker Rust Server is up and running. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It was first recorded by Rust Server Index on 13 September 2026.

What is the location of My Docker Rust Server?

There is no region on record for My Docker Rust Server; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 146.0.74.224:28015.

Joining the server

What is the way onto My Docker Rust Server?

If you would rather use the console, press F1 in Rust and enter client.connect 146.0.74.224:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp50
Max players The queue ceiling sits at 50.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs167398
Build The game build here is 167398.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.