Rust Server IndexCard catalogue of Rust servers

Holdings11,802 servers70,703 players121 fresh wipes

Call no.15452 Off the shelf · offline

4Netplayers Rust Ritterhuder-Server

Offline 146.0.46.152:28015 checked 7d ago

Subjects 1. pve
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,452
top 69%
Last wipeWiped7 OCT2026 · 21d 10h ago
21d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct15 Oct20 Oct24 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA
ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 54 on average
61/ 200
EU
[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 33 on average
33/ 200
NA
[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 32 on average
27/ 200
EA
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average
5/ 200
15/ 150
EU
[EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 16 on average
11/ 100
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does 4Netplayers Rust Ritterhuder-Server run?

No gather rate appears in the name 4Netplayers Rust Ritterhuder-Server. The default group limit of 8 players applies. Filed under pve, no PvP fighting. Filed under Community in the server browser, it is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is in use on 4Netplayers Rust Ritterhuder-Server?

Generated by the game, the procedural map of 4Netplayers Rust Ritterhuder-Server has size 4,000 and seed 1234567890. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags and filters

Which lists and filters on Rust Server Index is 4Netplayers Rust Ritterhuder-Server filed under?

These lists on Rust Server Index take 4Netplayers Rust Ritterhuder-Server: Community Rust servers, indexed and Rust PvE servers, filed A to Z. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Which tags are attached to 4Netplayers Rust Ritterhuder-Server, and what do they stand for?

Filed under these tags, as published by 4Netplayers Rust Ritterhuder-Server and read by the game's server browser: gmvanilla (Game mode): Filed under vanilla survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Joining needs you on game protocol 2634; cs167781 (Build): The game build here is 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^p (PvE): Player against player combat is off; the world supplies the danger. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

Which wipe timetable does 4Netplayers Rust Ritterhuder-Server follow?

4Netplayers Rust Ritterhuder-Server's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 21 days 10 hours.

Player counts

How is 4Netplayers Rust Ritterhuder-Server ranked compared with the rest?

On player hours over seven days, 4Netplayers Rust Ritterhuder-Server takes #15,452, within the top 69% of ranked servers.

Is 4Netplayers Rust Ritterhuder-Server quiet or crowded?

The last check found 4Netplayers Rust Ritterhuder-Server offline, last seen 7 days 4 hours ago. Averaged over the last seven days, the count is 0 players.

Server details

Which Rust build is 4Netplayers Rust Ritterhuder-Server running?

Rust network protocol 2634 and build 167781 on Linux is what you will find on 4Netplayers Rust Ritterhuder-Server. To join you need the same protocol; Steam handles the update.

How reliable is 4Netplayers Rust Ritterhuder-Server, and is it online now?

As of now 4Netplayers Rust Ritterhuder-Server is offline, with its last appearance 7 days 4 hours ago. Of the last 7 full days, 17 of 168 hours were up, 10% of the time. It was first recorded by Rust Server Index on 7 October 2026.

What is the location of 4Netplayers Rust Ritterhuder-Server?

No region is published by 4Netplayers Rust Ritterhuder-Server. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 146.0.46.152:28015.

Joining the server

What is the way onto 4Netplayers Rust Ritterhuder-Server?

If you would rather use the console, press F1 in Rust and enter client.connect 146.0.46.152:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,^p,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Filed under vanilla survival.
mp10
Max players 10 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Joining needs you on game protocol 2634.
cs167781
Build The game build here is 167781.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Gameplay

^p
PvE Player against player combat is off; the world supplies the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.