Rust Server IndexCard catalogue of Rust servers

Holdings11,829 servers89,289 players83 fresh wipes

Call no.6583 Off the shelf · offline

nameserver

Offline 145.255.2.195:28015 checked 21h ago

Subjects
Players now
2/ 15
13% full
7-day average
2
peak 2
Rank
#6,583
top 30%
Last wipeWiped2 OCT2026 · 26d 13h ago
26d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.511.5219:0020:0018:0019:0020:0021:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct9 Oct16 Oct22 Oct28 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
4.7 daysbetween real wipes
wipe-day peak
2players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
2 OCT 2026Fri 2 Oct, 05:07 UTC26d ago
1 – running 0
27 SEP 2026Sun 27 Sep, 13:21 UTC31d ago
2 held half 4.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 550 on average
636/ 675
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
485/ 525
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 300 on average
59/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average
36/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 269 on average
138/ 200
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 257 on average
255/ 300
Reference desk

Quick answers

From the figures on this page.

Map and rules

On nameserver, which rules and settings apply?

The name of nameserver does not state a gather rate. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Filed under Community in the server browser, it is a community server. The server has VAC, Valve's anti-cheat, turned on.

What is the map on nameserver?

Generated by the game, the map is procedural on nameserver.

Tags

Where does nameserver appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include nameserver are Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for nameserver?

The server's own tags are listed here, and the game's server browser reads them: nameserver gives gmrust (Game mode): Rust survival, as standard; mp15 (Max players): The queue ceiling sits at 15; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

What should you expect on nameserver when wipe day comes?

At their busiest, its recent wipes drew 2 players on average. The latest wipe peaked 0 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

Which wipe timetable does nameserver follow?

Its rhythm is not yet clear, since the record holds too few of nameserver's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 26 days 13 hours is when its current world was made.

Population

Where does nameserver sit in the rankings?

On player hours over seven days, nameserver takes #6,583, within the top 30% of ranked servers.

What does the player count on nameserver look like?

The last check found nameserver offline, last seen 21 hours ago. The seven-day average is 2 players; the peak reached 2. Over the last 48 hours, 20:00 UTC drew the highest average: 2 players.

Operator and status

What Rust version is nameserver on?

Rust network protocol 2635 and build 168909 on Windows is what you will find on nameserver. Steam keeps your game updated, but the protocol must match for you to join.

Is nameserver reachable, and does it stay up?

As of now nameserver is offline, with its last appearance 21 hours ago. It was up 11 of 168 hours across the last 7 full days, or 7% of the time. It was first recorded by Rust Server Index on 27 September 2026.

Which region is nameserver in?

nameserver gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 145.255.2.195:28015.

How to join

How can you connect to nameserver?

Two ways in. Type client.connect 145.255.2.195:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp15
Max players The queue ceiling sits at 15.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.