Rust Server IndexCard catalogue of Rust servers

Holdings11,795 servers71,386 players118 fresh wipes

Call no.13183 Off the shelf · offline

Procedural Map

Offline 145.255.159.64:28015 checked 36d ago

Subjects
Players now
1/ 500
0% full
7-day average
0
peak –
Rank
#13,183
top 57%
Last wipeWiped3 SEP2026 · 55d 1h ago
55d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average
510/ 575
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
340/ 400
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average
41/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average
38/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average
116/ 150
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average
127/ 200
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does Procedural Map run?

The name of Procedural Map does not state a gather rate. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Filed under Community in the server browser, it is a community server. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on Procedural Map?

Generated by the game, the map is procedural on Procedural Map.

Lists and filters

Which lists and filters on Rust Server Index is Procedural Map filed under?

The Rust Server Index lists that include Procedural Map are Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to Procedural Map, and what do they stand for?

Filed under these tags, as published by Procedural Map and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp500 (Max players): The queue ceiling sits at 500; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): The protocol is 2633; older or newer clients cannot join; cs164530 (Build): It runs build 164530; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

Which wipe timetable does Procedural Map follow?

The record holds too few of Procedural Map's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 55 days 1 hours is when its current world was made.

Players and ranking

How is Procedural Map ranked compared with the rest?

The seven-day player-hours ranking places Procedural Map at #13,183, among the top 57% of ranked servers.

Is Procedural Map quiet or crowded?

At present Procedural Map is offline; its last sighting was 36 days 1 hours ago.

Server facts

What version does Procedural Map use?

Rust network protocol 2633 and build 164530 on Windows is what you will find on Procedural Map. Steam keeps your game updated, but the protocol must match for you to join.

Is Procedural Map reachable, and does it stay up?

As of now Procedural Map is offline, with its last appearance 36 days 1 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. The earliest sighting at Rust Server Index is 17 September 2026.

What is the location of Procedural Map?

No region is published by Procedural Map. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 145.255.159.64:28015.

Connecting

What steps lead onto Procedural Map?

Two ways in. Type client.connect 145.255.159.64:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp500
Max players The queue ceiling sits at 500.
ts8
Group limit Game default applies: teams of up to 8.
v2633
Protocol The protocol is 2633; older or newer clients cannot join.
cs164530
Build It runs build 164530.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.