Procedural Map
Offline 145.255.157.199:28015 checked 41d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
What settings and rules does Procedural Map run?
No gather rate appears in the name Procedural Map. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. It is listed under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.
What is the map on Procedural Map?
Generated by the game, the map is procedural on Procedural Map.
Tags
Which lists and filters on Rust Server Index is Procedural Map filed under?
Filed under these Rust Server Index lists is Procedural Map: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags listed for Procedural Map?
These are the tags Procedural Map publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp500 (Max players): Player cap: 500; ts8 (Group limit): The team limit is 8, as in the standard game; v2633 (Protocol): Your client must run protocol 2633 to connect; cs162929 (Build): It runs build 162929; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipes and resets
When does Procedural Map wipe?
The record holds too few of Procedural Map's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 54 days 21 hours.
Player counts
How is Procedural Map ranked compared with the rest?
On player hours over seven days, Procedural Map takes #15,509, within the top – of ranked servers.
Is Procedural Map quiet or crowded?
At present Procedural Map is offline; its last sighting was 41 days 21 hours ago.
Server details
What Rust version is Procedural Map on?
Rust network protocol 2633 and build 162929 on Windows is what you will find on Procedural Map. To join you need the same protocol; Steam handles the update.
Is Procedural Map reachable, and does it stay up?
As of now Procedural Map is offline, with its last appearance 41 days 21 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. The earliest sighting at Rust Server Index is 13 September 2026.
What is the location of Procedural Map?
There is no region on record for Procedural Map; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 145.255.157.199:28015.
How to join
What steps lead onto Procedural Map?
If you would rather use the console, press F1 in Rust and enter client.connect 145.255.157.199:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp500,ptrak,$r?,v2633,gmrust,cs162929,ts8
Game
gmrust
mp500
ts8
v2633
cs162929
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.