KZ North Media Classic
Online EU 145.249.248.7:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 8% of all ranked servers, top 24% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 14h. The force wipe · high confidence
- usual gap
- 7 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 10players, last three wipes
- crowd held
- 40%else halves by day 4
Coming wipes
- in 6d 14hThu 5 Nov, 19:00 UTCFW
- in 13d 8hThu 12 Nov, 13:47 UTC
- in 20d 8hThu 19 Nov, 13:47 UTC
- in 27d 8hThu 26 Nov, 13:47 UTC
- in 34d 14hThu 3 Dec, 19:00 UTCFW
- in 41d 8hThu 10 Dec, 13:47 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
29 OCT 2026Thu 29 Oct, 13:47 UTC15h ago |
– | – | running | 0 |
22 OCT 2026Thu 22 Oct, 13:44 UTC7d ago |
9 | held half | 7 days | 0 |
15 OCT 2026Thu 15 Oct, 13:43 UTC14d ago |
9 | halved by day 5 | 7 days | 0 |
8 OCT 2026Thu 8 Oct, 14:06 UTC21d ago |
12 | halved by day 4 | 7 days | 1 |
1 OCT 2026Thu 1 Oct, 17:47 UTC FW28d ago |
13 | held half | 6.8 days | 0 |
24 SEP 2026Thu 24 Sep, 13:56 UTC35d ago |
23 | halved by day 4 | 7.2 days | 2 |
17 SEP 2026Thu 17 Sep, 14:07 UTC42d ago |
10 | held half | 7 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
Where can you read the rules and settings that apply on KZ North Media Classic?
The name of KZ North Media Classic does not state a gather rate. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. It is listed under Community in the server browser and is a community server. Plugins in use: Oxide. The server describes itself as vanilla: rates, kits and rules are untouched, so it plays as Facepunch made it. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on KZ North Media Classic?
Generated by the game, the procedural map of KZ North Media Classic has size 4,250 and seed 1435711922. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Lists and filters
Where does KZ North Media Classic appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take KZ North Media Classic: Rust servers filed under Europe, Community Rust servers, indexed and Vanilla Rust servers. Filed under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.
What is meant by the tags on KZ North Media Classic?
These are the tags KZ North Media Classic publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp100 (Max players): The queue ceiling sits at 100; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^w (Weekly): One wipe each week; ^v (Vanilla): Rates, kits and rules are untouched, so it plays as Facepunch made it; ^o (Oxide): This server uses Oxide (uMod) for plugins; EU (Europe): Europe is the region shown in the server browser. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipes and resets
How does a wipe day run on KZ North Media Classic?
Its recent wipes averaged 10 players at peak. The latest wipe peaked 3 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 40% of the time. In the other cases, numbers dropped below half by day 4.
How often is KZ North Media Classic wiped, and on what schedule?
Filed under its wipe rhythm: KZ North Media Classic wipes every Thursday at 13:47 UTC. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. Its present world dates from 15 hours. Its tags carry a wipe schedule of once a week.
Players and ranking
Where does KZ North Media Classic sit in the rankings?
The seven-day player-hours ranking places KZ North Media Classic at #1,787 and #706 in Europe, among the top 8% of ranked servers.
How many players are on KZ North Media Classic at the moment?
The live count for KZ North Media Classic stands at 1 players, out of 100 slots. The seven-day average is 3 players; the peak reached 21. Over the last 48 hours, 17:00 UTC drew the highest average: 18 players.
Operator and status
What Rust version is KZ North Media Classic on?
Rust network protocol 2635 and build 168909, on Windows, is what KZ North Media Classic runs. To join you need the same protocol; Steam handles the update.
What is the uptime and current status of KZ North Media Classic?
Right now KZ North Media Classic is up and running. About 1 hours ago, by its own uptime figure, is when it last restarted. Of the last 7 full days, 163 of 168 hours were up, 97% of the time. On 13 September 2026 it was first seen by Rust Server Index.
What is performance like on KZ North Media Classic?
The last 48 hours give an average of 50 server fps and a floor of 49. The entity count reached 107,150, covering buildings, deployables and all else in the world. Memory use reached as much as 3,485 MB. What players feel as lag is low fps together with a rising entity count.
What is the location of KZ North Media Classic?
Filed under Europe by its own listing, KZ North Media Classic carries the EU tag. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 145.249.248.7:28015.
How to join
How can you connect to KZ North Media Classic?
Enter client.connect 145.249.248.7:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/WnsBFwGmNd.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2635,^w,^v,EU,gmrust,cs168909,ts8,^o
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^o
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
