test
Offline 145.224.74.5:20000 checked 35d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
What settings and rules does test run?
The name of test does not state a gather rate. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Community; it is a community server. VAC is off: Valve's anti-cheat is disabled.
What is the map on test?
Generated by the game, the map is procedural on test.
Tags
On Rust Server Index, which lists and filters carry test?
Filed under these Rust Server Index lists is test: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which tags are attached to test, and what do they stand for?
These are the tags test publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): Player cap: 10; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): Joining needs you on game protocol 2633; cs165217 (Build): It runs build 165217; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
Which wipe timetable does test follow?
Its rhythm is not yet clear, since the record holds too few of test's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 46 days 8 hours.
Player counts
How is test ranked compared with the rest?
Filed under rankings: #15,443 for test on seven-day player hours, top 67% overall.
Is test quiet or crowded?
The last check found test offline, last seen 35 days 4 hours ago.
Server facts
What version does test use?
Rust network protocol 2633 and build 165217 on Windows is what you will find on test. Steam keeps your game updated, but the protocol must match for you to join.
Is test reachable, and does it stay up?
Last seen 35 days 4 hours ago, test is offline right now. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. It was first recorded by Rust Server Index on 22 September 2026.
What is the location of test?
test gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 145.224.74.5:20000.
How to join
What is the way onto test?
Enter client.connect 145.224.74.5:20000 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp10
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.