Rust Server IndexCard catalogue of Rust servers

Holdings11,634 servers45,438 players92 fresh wipes

Call no.15577 Off the shelf · offline

test

Offline 145.224.72.249:20000 checked 29d ago

Subjects
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#15,577
top 65%
Last wipeWiped11 SEP2026 · 46d 18h ago
46d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep29 Sep1 Oct2 Oct4 Oct5 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 536 on average
436/ 475
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
209/ 225
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 318 on average
25/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 317 on average
27/ 250
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 276 on average
136/ 200
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average
43/ 100
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does test run?

No gather rate appears in the name test. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. It is listed under Community in the server browser and is a community server. The server has VAC, Valve's anti-cheat, turned off.

What is the map on test?

A procedural map, generated by the game, is what test runs.

Tags

On Rust Server Index, which lists and filters carry test?

The Rust Server Index lists that include test are Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on test?

Filed under these tags, as published by test and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): Player cap: 10; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): Joining needs you on game protocol 2633; cs165217 (Build): Build on file: 165217; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

When does test wipe?

The record holds too few of test's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 46 days 18 hours.

Players and ranking

Where does test sit in the rankings?

Filed under rankings: #15,577 for test on seven-day player hours, top 65% overall.

What does the player count on test look like?

Filed under offline: test, last seen 29 days 17 hours ago.

Server facts

What Rust version is test on?

Rust network protocol 2633 and build 165217, on Windows, is what test runs. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of test?

The server is down at this moment; the last sighting of test was 29 days 17 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. On 28 September 2026 it was first seen by Rust Server Index.

Which region is test in?

No region is published by test. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 145.224.72.249:20000.

How to join

How can you connect to test?

If you would rather use the console, press F1 in Rust and enter client.connect 145.224.72.249:20000. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players Player cap: 10.
ts8
Group limit Game default applies: teams of up to 8.
v2633
Protocol Joining needs you on game protocol 2633.
cs165217
Build Build on file: 165217.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.