Rust Server IndexCard catalogue of Rust servers

Holdings11,669 servers34,137 players86 fresh wipes

Call no.4771 Off the shelf · offline

Roadsys Server2

Offline 144.6.42.12:28015 checked 16h ago

Subjects
Players now
1/ 500
0% full
7-day average
1
peak 1
Rank
#4,771
top 21%
Last wipeWiped17 OCT2026 · 12d 2h ago
12d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75106:0008:0010:0007:0009:0011:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
10 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 17 OctFri 2 OctSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
17 OCT 2026Sat 17 Oct, 01:39 UTC12d ago
1 – running 1
2 OCT 2026Fri 2 Oct, 08:37 UTC26d ago
1 held half 14.7 days 1
26 SEP 2026Sat 26 Sep, 23:52 UTC32d ago
1 held half 5.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 555 on average
136/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
118/ 200
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
13/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 286 on average
20/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
10/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average
18/ 200
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does Roadsys Server2 run?

You will find no gather rate in the name of Roadsys Server2. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Community; it is a community server. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on Roadsys Server2?

Roadsys Server2 runs a procedural map, which the game generates.

Tags

Which lists and filters on Rust Server Index is Roadsys Server2 filed under?

These lists on Rust Server Index take Roadsys Server2: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is meant by the tags on Roadsys Server2?

Filed under these tags, as published by Roadsys Server2 and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp500 (Max players): 500 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

What should you expect on Roadsys Server2 when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 0 hours in. Half that peak was held until the next wipe in 100% of its recent wipes.

How often is Roadsys Server2 wiped, and on what schedule?

No next wipe can be predicted for Roadsys Server2: its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 12 days 2 hours is when its current world was made.

Players and ranking

Where does Roadsys Server2 sit in the rankings?

On player hours over seven days, Roadsys Server2 takes #4,771, within the top 21% of ranked servers.

How many players are on Roadsys Server2 at the moment?

At present Roadsys Server2 is offline; its last sighting was 16 hours ago. Filed under seven-day figures: an average of 1 players and a peak of 1. The busiest point in the last 48 hours was 09:00 UTC, averaging 1 players.

Server details

Which Rust build is Roadsys Server2 running?

Rust network protocol 2635 and build 168909 on Windows is what you will find on Roadsys Server2. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of Roadsys Server2?

Last seen 16 hours ago, Roadsys Server2 is offline right now. Uptime for the last 7 full days came to 39%, 65 hours out of 168. On 26 September 2026 it was first seen by Rust Server Index.

Which region is Roadsys Server2 in?

Roadsys Server2 gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 144.6.42.12:28015.

Joining the server

What is the way onto Roadsys Server2?

If you would rather use the console, press F1 in Rust and enter client.connect 144.6.42.12:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp500
Max players 500 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build The game build here is 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.