Rust Server IndexCard catalogue of Rust servers

Holdings11,623 servers45,630 players94 fresh wipes

Call no.15547 Off the shelf · offline

LOCAL UPDATE TEST

Offline 144.31.239.85:29015 checked 15d ago

Subjects
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,547
top 71%
Last wipeWiped12 OCT2026 · 15d 21h ago
15d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 536 on average
441/ 475
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
210/ 225
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 318 on average
25/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 317 on average
29/ 250
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 276 on average
143/ 200
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average
45/ 100
Reference desk

Quick answers

From the figures on this page.

Map and rules

On LOCAL UPDATE TEST, which rules and settings apply?

No gather rate appears in the name LOCAL UPDATE TEST. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Filed under Community in the server browser, it is a community server. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on LOCAL UPDATE TEST?

A procedural map, generated by the game, is what LOCAL UPDATE TEST runs.

Lists and filters

Which lists and filters on Rust Server Index is LOCAL UPDATE TEST filed under?

Filed under these Rust Server Index lists is LOCAL UPDATE TEST: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for LOCAL UPDATE TEST?

The server's own tags are listed here, and the game's server browser reads them: LOCAL UPDATE TEST gives gmrust (Game mode): Rust survival, as standard; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167584 (Build): Build on file: 167584; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

Which wipe timetable does LOCAL UPDATE TEST follow?

The record holds too few of LOCAL UPDATE TEST's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 15 days 21 hours is when its current world was made.

Population

Where does LOCAL UPDATE TEST sit in the rankings?

On player hours over seven days, LOCAL UPDATE TEST takes #15,547, within the top 71% of ranked servers.

Is LOCAL UPDATE TEST quiet or crowded?

Filed under offline: LOCAL UPDATE TEST, last seen 15 days 21 hours ago.

Server facts

What version does LOCAL UPDATE TEST use?

Rust network protocol 2634 and build 167584, on Windows, is what LOCAL UPDATE TEST runs. The protocol must match before you can join, and Steam takes care of updating it.

Is LOCAL UPDATE TEST reachable, and does it stay up?

Last seen 15 days 21 hours ago, LOCAL UPDATE TEST is offline right now. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 12 October 2026.

Where in the world is LOCAL UPDATE TEST hosted?

There is no region on record for LOCAL UPDATE TEST; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 144.31.239.85:29015.

Connecting

What steps lead onto LOCAL UPDATE TEST?

If you would rather use the console, press F1 in Rust and enter client.connect 144.31.239.85:29015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players The queue ceiling sits at 10.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs167584
Build Build on file: 167584.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.