Rust Server IndexCard catalogue of Rust servers

Holdings11,650 servers32,278 players79 fresh wipes

Call no.15322 Off the shelf · offline

Private Token Queue 1000

Offline 143.110.166.24:28015 checked 9d ago

Subjects
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,322
top 70%
Last wipeWiped19 OCT2026 · 9d 9h ago
9d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
19 OCT 2026Mon 19 Oct, 18:28 UTC9d ago
0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 549 on average
147/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
116/ 200
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
13/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 284 on average
21/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
13/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average
30/ 200
Reference desk

Quick answers

From the figures on this page.

Settings and map

On Private Token Queue 1000, which rules and settings apply?

You will find no gather rate in the name of Private Token Queue 1000. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Filed under Community in the server browser, it is a community server. The server has VAC, Valve's anti-cheat, turned on.

What is the map on Private Token Queue 1000?

Generated by the game, the procedural map of Private Token Queue 1000 has size 1,000 and seed 1234. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Lists and filters

Where does Private Token Queue 1000 appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take Private Token Queue 1000: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which tags are attached to Private Token Queue 1000, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: Private Token Queue 1000 gives gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): Player cap: 10; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): Build on file: 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

What happens on wipe day at Private Token Queue 1000?

The average peak across its recent wipes is 0 players. The latest wipe peaked 0 hours in.

How often is Private Token Queue 1000 wiped, and on what schedule?

Its rhythm is not yet clear, since the record holds too few of Private Token Queue 1000's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 9 days 9 hours.

Population

What position does Private Token Queue 1000 hold among Rust servers?

Filed under rankings: #15,322 for Private Token Queue 1000 on seven-day player hours, top 70% overall.

Is Private Token Queue 1000 quiet or crowded?

The last check found Private Token Queue 1000 offline, last seen 9 days 9 hours ago.

Server facts

Which Rust build is Private Token Queue 1000 running?

Rust network protocol 2634 and build 167781, on Linux, is what Private Token Queue 1000 runs. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of Private Token Queue 1000?

As of now Private Token Queue 1000 is offline, with its last appearance 9 days 9 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. The earliest sighting at Rust Server Index is 19 October 2026.

Which region is Private Token Queue 1000 in?

There is no region on record for Private Token Queue 1000; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 143.110.166.24:28015.

Connecting

What steps lead onto Private Token Queue 1000?

Two ways in. Type client.connect 143.110.166.24:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players Player cap: 10.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167781
Build Build on file: 167781.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.