Rust Server IndexCard catalogue of Rust servers

Holdings11,854 servers99,188 players532 fresh wipes

Call no.15448 Off the shelf · offline

Kyle's SeaSkull Server

Offline 143.105.21.163:28015 checked 42d ago

Subjects
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,448
no region published
Last wipeWiped16 SEP2026 · 43d 3h ago
43d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep
Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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270/ 325
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331/ 425
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average
856/ 1000
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average
51/ 100
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
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EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 240 on average
759/ 800
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does Kyle's SeaSkull Server run?

No gather rate appears in the name Kyle's SeaSkull Server. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. It is listed under Community in the server browser and is a community server. The server has VAC, Valve's anti-cheat, turned on.

Lists and filters

On Rust Server Index, which lists and filters carry Kyle's SeaSkull Server?

The Rust Server Index lists that include Kyle's SeaSkull Server are Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for Kyle's SeaSkull Server?

These are the tags Kyle's SeaSkull Server publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): Your client must run protocol 2633 to connect; cs163794 (Build): It runs build 163794; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

When does Kyle's SeaSkull Server wipe?

Its rhythm is not yet clear, since the record holds too few of Kyle's SeaSkull Server's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 43 days 3 hours.

Player counts

What position does Kyle's SeaSkull Server hold among Rust servers?

The seven-day player-hours ranking places Kyle's SeaSkull Server at #15,448, among the top – of ranked servers.

Is Kyle's SeaSkull Server quiet or crowded?

The last check found Kyle's SeaSkull Server offline, last seen 42 days ago.

Server details

What Rust version is Kyle's SeaSkull Server on?

Rust network protocol 2633 and build 163794 on Windows is what you will find on Kyle's SeaSkull Server. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of Kyle's SeaSkull Server?

The server is down at this moment; the last sighting of Kyle's SeaSkull Server was 42 days ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 17 September 2026.

Where in the world is Kyle's SeaSkull Server hosted?

There is no region on record for Kyle's SeaSkull Server; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 143.105.21.163:28015.

How to join

What steps lead onto Kyle's SeaSkull Server?

If you would rather use the console, press F1 in Rust and enter client.connect 143.105.21.163:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players The queue ceiling sits at 10.
ts8
Group limit Game default applies: teams of up to 8.
v2633
Protocol Your client must run protocol 2633 to connect.
cs163794
Build It runs build 163794.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.