RUST: NOT FRIENDLY - Local Development
Offline 143.105.151.63:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
What settings and rules does RUST: NOT FRIENDLY - Local Development run?
You will find no gather rate in the name of RUST: NOT FRIENDLY - Local Development. The default group limit of 8 players applies. Filed under pve, no combat between players. Plugins or settings change the game; it is listed under Modded in the server browser. Carbon plugins are run on it. VAC, Valve's anti-cheat, is enabled.
Which map is in use on RUST: NOT FRIENDLY - Local Development?
RUST: NOT FRIENDLY - Local Development runs a procedural map, which the game generates.
Tags and filters
Where does RUST: NOT FRIENDLY - Local Development appear among the Rust Server Index lists and filters?
Filed under these Rust Server Index lists is RUST: NOT FRIENDLY - Local Development: Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. It appears under the following filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
What is meant by the tags on RUST: NOT FRIENDLY - Local Development?
These are the tags RUST: NOT FRIENDLY - Local Development publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp4 (Max players): 4 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): The protocol is 2633; older or newer clients cannot join; cs165217 (Build): It runs build 165217; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^p (PvE): Player against player combat is off; the world supplies the danger; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): Carbon provides the plugin framework. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe schedule
When does RUST: NOT FRIENDLY - Local Development wipe?
The record holds too few of RUST: NOT FRIENDLY - Local Development's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 28 days 12 hours.
Population
How is RUST: NOT FRIENDLY - Local Development ranked compared with the rest?
On player hours over seven days, RUST: NOT FRIENDLY - Local Development takes #16,685, within the top 70% of ranked servers.
How many players are on RUST: NOT FRIENDLY - Local Development at the moment?
The last check found RUST: NOT FRIENDLY - Local Development offline, last seen 28 days 11 hours ago.
Server facts
What Rust version is RUST: NOT FRIENDLY - Local Development on?
Rust network protocol 2633 and build 165217, on Windows, is what RUST: NOT FRIENDLY - Local Development runs. The protocol must match before you can join, and Steam takes care of updating it.
What is the uptime and current status of RUST: NOT FRIENDLY - Local Development?
The server is down at this moment; the last sighting of RUST: NOT FRIENDLY - Local Development was 28 days 11 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 1 October 2026 it was first seen by Rust Server Index.
What is the location of RUST: NOT FRIENDLY - Local Development?
There is no region on record for RUST: NOT FRIENDLY - Local Development; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 143.105.151.63:28015.
How to join
How can you connect to RUST: NOT FRIENDLY - Local Development?
If you would rather use the console, press F1 in Rust and enter client.connect 143.105.151.63:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp4,ptrak,$r?,v2633,^z,^y,^p,gmrust,cs165217,ts8
Game
gmrust
mp4
ts8
v2633
cs165217
ptrak
$r?
Gameplay
^p
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.