Rust Server IndexCard catalogue of Rust servers

Holdings11,801 servers69,381 players186 fresh wipes

Call no.16685 Off the shelf · offline

RUST: NOT FRIENDLY - Local Development

Offline 143.105.151.63:28015 checked 28d ago

Subjects 1. modded2. carbon3. pve
Players now
0/ 4
0% full
7-day average
0
peak –
Rank
#16,685
top 70%
Last wipeWiped1 OCT2026 · 28d 12h ago
28d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 253 on average
126/ 2000
EU
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 243 on average
200/ 2000
NA
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 107 on average
35/ 200
EA
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 58 on average
99/ 200
24/ 300
EU
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 50 on average
51/ 100
Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does RUST: NOT FRIENDLY - Local Development run?

You will find no gather rate in the name of RUST: NOT FRIENDLY - Local Development. The default group limit of 8 players applies. Filed under pve, no combat between players. Plugins or settings change the game; it is listed under Modded in the server browser. Carbon plugins are run on it. VAC, Valve's anti-cheat, is enabled.

Which map is in use on RUST: NOT FRIENDLY - Local Development?

RUST: NOT FRIENDLY - Local Development runs a procedural map, which the game generates.

Tags and filters

Where does RUST: NOT FRIENDLY - Local Development appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is RUST: NOT FRIENDLY - Local Development: Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. It appears under the following filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

What is meant by the tags on RUST: NOT FRIENDLY - Local Development?

These are the tags RUST: NOT FRIENDLY - Local Development publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp4 (Max players): 4 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): The protocol is 2633; older or newer clients cannot join; cs165217 (Build): It runs build 165217; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^p (PvE): Player against player combat is off; the world supplies the danger; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): Carbon provides the plugin framework. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

When does RUST: NOT FRIENDLY - Local Development wipe?

The record holds too few of RUST: NOT FRIENDLY - Local Development's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 28 days 12 hours.

Population

How is RUST: NOT FRIENDLY - Local Development ranked compared with the rest?

On player hours over seven days, RUST: NOT FRIENDLY - Local Development takes #16,685, within the top 70% of ranked servers.

How many players are on RUST: NOT FRIENDLY - Local Development at the moment?

The last check found RUST: NOT FRIENDLY - Local Development offline, last seen 28 days 11 hours ago.

Server facts

What Rust version is RUST: NOT FRIENDLY - Local Development on?

Rust network protocol 2633 and build 165217, on Windows, is what RUST: NOT FRIENDLY - Local Development runs. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of RUST: NOT FRIENDLY - Local Development?

The server is down at this moment; the last sighting of RUST: NOT FRIENDLY - Local Development was 28 days 11 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 1 October 2026 it was first seen by Rust Server Index.

What is the location of RUST: NOT FRIENDLY - Local Development?

There is no region on record for RUST: NOT FRIENDLY - Local Development; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 143.105.151.63:28015.

How to join

How can you connect to RUST: NOT FRIENDLY - Local Development?

If you would rather use the console, press F1 in Rust and enter client.connect 143.105.151.63:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2633,^z,^y,^p,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp4
Max players 4 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2633
Protocol The protocol is 2633; older or newer clients cannot join.
cs165217
Build It runs build 165217.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Gameplay

^p
PvE Player against player combat is off; the world supplies the danger.

Mods and access

^z
Modded This one is Modded, since plugins or settings change how it plays.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.