Rust Server IndexCard catalogue of Rust servers

Holdings11,776 servers67,745 players197 fresh wipes

Call no.15318 On the shelf · online

Frack-Toid US MAIN S/D/T

Online 142.79.41.172:28015 checked 13m ago

Subjects 1. monthly wipes 2. vanilla
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,318
top 69%
Last wipeWiped17 OCT2026 · 11d 16h ago
11d ago · monthly schedule
Next wipe
2d 7h
Sat 31 Oct, 20:02 UTC
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

fixed weekdays

Next wipe Saturday 31 October, 20:02 UTC, in 2d 7h. Every other Saturday at 20:02 UTC · medium confidence

usual gap
14 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
0players, last three wipes

Coming wipes

  1. in 2d 7hSat 31 Oct, 20:02 UTC
  2. in 7d 6hThu 5 Nov, 19:00 UTCFW
  3. in 16d 7hSat 14 Nov, 20:02 UTC
  4. in 30d 7hSat 28 Nov, 20:02 UTC
  5. in 35d 6hThu 3 Dec, 19:00 UTCFW
  6. in 44d 7hSat 12 Dec, 20:02 UTC

The first 48 hours of its last wipes

Sat 17 OctSat 3 OctSat 19 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
17 OCT 2026Sat 17 Oct, 20:02 UTC11d ago
0 – running 0
3 OCT 2026Sat 3 Oct, 20:03 UTC25d ago
0 – 14 days 0
19 SEP 2026Sat 19 Sep, 20:03 UTC39d ago
0 – 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on Frack-Toid US MAIN S/D/T?

The name of Frack-Toid US MAIN S/D/T does not state a gather rate. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. Filed under Community in the server browser, it is a community server. Vanilla is the server's own description: rates, kits and rules are untouched, so it plays as Facepunch made it. VAC is on: Valve's anti-cheat is enabled.

What is the map on Frack-Toid US MAIN S/D/T?

Generated by the game, the procedural map of Frack-Toid US MAIN S/D/T has size 3,000 and seed 1. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags and filters

Which lists and filters on Rust Server Index is Frack-Toid US MAIN S/D/T filed under?

These lists on Rust Server Index take Frack-Toid US MAIN S/D/T: Community Rust servers, indexed, North American Rust servers and Vanilla Rust servers. It appears under the following filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How should you read the tags listed for Frack-Toid US MAIN S/D/T?

These are the tags Frack-Toid US MAIN S/D/T publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^m (Monthly): The wipe schedule is monthly, alongside the Facepunch force wipe; ^v (Vanilla): Rates, kits and rules are untouched, so it plays as Facepunch made it. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

How does a wipe day run on Frack-Toid US MAIN S/D/T?

Its recent wipes averaged 0 players at peak. 0 hours into the latest wipe, the crowd reached its peak.

Which wipe timetable does Frack-Toid US MAIN S/D/T follow?

The wipe rhythm of Frack-Toid US MAIN S/D/T is every other Saturday at 20:02 UTC. Dated for Saturday 31 October at 20:02 UTC: its next wipe. Its present world dates from 11 days 16 hours. A monthly wipe schedule is published in its tags.

Population

What position does Frack-Toid US MAIN S/D/T hold among Rust servers?

On player hours over seven days, Frack-Toid US MAIN S/D/T takes #15,318, within the top 69% of ranked servers.

Is Frack-Toid US MAIN S/D/T quiet or crowded?

Filed under live counts: Frack-Toid US MAIN S/D/T, 0 players on 40 slots at present. 0 players is the average over the past seven days.

Operator and status

Which Rust build is Frack-Toid US MAIN S/D/T running?

Rust network protocol 2634 and build 167781 on Linux is what you will find on Frack-Toid US MAIN S/D/T. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of Frack-Toid US MAIN S/D/T?

Right now Frack-Toid US MAIN S/D/T is up and running. About 11 days 15 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 99%, 167 hours out of 168. The earliest sighting at Rust Server Index is 13 September 2026.

What is performance like on Frack-Toid US MAIN S/D/T?

Averaged over the last 48 hours, server fps was 195, with a low of 168. The entity count reached 47,343, covering buildings, deployables and all else in the world. The peak memory figure stood at 3,133 MB. What players feel as lag is low fps together with a rising entity count.

Which region is Frack-Toid US MAIN S/D/T in?

The name of Frack-Toid US MAIN S/D/T points to North America, though no region tag is published. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 142.79.41.172:28015.

Connecting

How can you connect to Frack-Toid US MAIN S/D/T?

If you would rather use the console, press F1 in Rust and enter client.connect 142.79.41.172:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,^m,^v,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp40
Max players 40 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Wipe schedule

^m
Monthly The wipe schedule is monthly, alongside the Facepunch force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are untouched, so it plays as Facepunch made it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.