Rust Server IndexCard catalogue of Rust servers

Holdings11,800 servers69,961 players123 fresh wipes

Call no.15627 Off the shelf · offline

TEST-rust-013411

Offline 141.95.72.171:45011 checked 16d ago

Subjects
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,627
top 71%
Last wipeWiped12 OCT2026 · 16d 19h ago
16d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct6 Oct13 Oct16 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
5.4 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Mon 12 OctThu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
12 OCT 2026Mon 12 Oct, 01:39 UTC16d ago
0 – running 1
1 OCT 2026Thu 1 Oct, 14:09 UTC27d ago
1 – 10.5 days 0
1 OCT 2026Thu 1 Oct, 04:24 UTC27d ago
1 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average
504/ 575
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
339/ 400
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average
39/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average
35/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average
105/ 150
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average
126/ 200
Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on TEST-rust-013411?

No gather rate appears in the name TEST-rust-013411. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. It is listed under Community in the server browser and is a community server. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on TEST-rust-013411?

Generated by the game, the procedural map of TEST-rust-013411 has size 3,000 and seed 1. From this page you can view the map on RustMaps; the same size and seed give the same map.

Lists and filters

Which lists and filters on Rust Server Index is TEST-rust-013411 filed under?

Filed under these Rust Server Index lists is TEST-rust-013411: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for TEST-rust-013411?

Filed under these tags, as published by TEST-rust-013411 and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): The queue ceiling sits at 40; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Joining needs you on game protocol 2634; cs167398 (Build): The game build here is 167398; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

What happens on wipe day at TEST-rust-013411?

The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, the crowd reached its peak.

How often is TEST-rust-013411 wiped, and on what schedule?

TEST-rust-013411 wipes at times that follow no pattern, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 16 days 19 hours.

Players and ranking

How is TEST-rust-013411 ranked compared with the rest?

The seven-day player-hours ranking places TEST-rust-013411 at #15,627, among the top 71% of ranked servers.

What does the player count on TEST-rust-013411 look like?

At present TEST-rust-013411 is offline; its last sighting was 16 days 19 hours ago.

Server details

What Rust version is TEST-rust-013411 on?

Rust network protocol 2634 and build 167398, on Linux, is what TEST-rust-013411 runs. Steam keeps your game updated, but the protocol must match for you to join.

Is TEST-rust-013411 reachable, and does it stay up?

The server is down at this moment; the last sighting of TEST-rust-013411 was 16 days 19 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. It was first recorded by Rust Server Index on 30 September 2026.

Which region is TEST-rust-013411 in?

No region is published by TEST-rust-013411. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 141.95.72.171:45011.

Joining the server

How can you connect to TEST-rust-013411?

If you would rather use the console, press F1 in Rust and enter client.connect 141.95.72.171:45011. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp40
Max players The queue ceiling sits at 40.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Joining needs you on game protocol 2634.
cs167398
Build The game build here is 167398.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.