Rust Server IndexCard catalogue of Rust servers

Holdings11,679 servers48,756 players127 fresh wipes

Call no.15414 On the shelf · online

Small Island - No EAC

Online 141.95.41.32:28015 checked 14m ago

Subjects
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,414
top 69%
Last wipeWiped24 MAY2026 · 156d 20h ago
156d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123402:0011:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040002:0011:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 524 on average
366/ 425
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 334 on average
23/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 331 on average
39/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
145/ 200
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average
63/ 200
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average
66/ 100
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On Small Island - No EAC, which rules and settings apply?

You will find no gather rate in the name of Small Island - No EAC. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. It is listed under Community in the server browser and is a community server. The server has VAC, Valve's anti-cheat, turned off.

What is the map on Small Island - No EAC?

Small Island - No EAC runs a procedural map of size 3,000 with seed 1337, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Lists and filters

Which lists and filters on Rust Server Index is Small Island - No EAC filed under?

These lists on Rust Server Index take Small Island - No EAC: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for Small Island - No EAC?

Filed under these tags, as published by Small Island - No EAC and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp50 (Max players): Player cap: 50; ts8 (Group limit): Game default applies: teams of up to 8; v2625 (Protocol): The protocol is 2625; older or newer clients cannot join; cs151634 (Build): Build on file: 151634; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

How often is Small Island - No EAC wiped, and on what schedule?

The record holds too few of Small Island - No EAC's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 156 days 20 hours.

Population

Where does Small Island - No EAC sit in the rankings?

On player hours over seven days, Small Island - No EAC takes #15,414, within the top 69% of ranked servers.

How many players are on Small Island - No EAC at the moment?

Small Island - No EAC is currently showing 0 players on 50 slots. Averaged over the last seven days, the count is 0 players.

Operator and status

Which Rust build is Small Island - No EAC running?

Rust network protocol 2625 and build 151634 on Linux is what you will find on Small Island - No EAC. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of Small Island - No EAC?

Right now Small Island - No EAC is up and running. Its reported uptime gives the last restart as roughly 5 days 6 hours ago. Uptime for the last 7 full days came to 76%, 128 hours out of 168. The earliest sighting at Rust Server Index is 13 September 2026.

How well does Small Island - No EAC perform?

Averaged over the last 48 hours, server fps was 170, with a low of 131. The entity count reached 45,771, covering buildings, deployables and all else in the world. Memory use reached as much as 2,536 MB. A climbing entity count and low fps are felt by players as lag.

Where in the world is Small Island - No EAC hosted?

There is no region on record for Small Island - No EAC; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 141.95.41.32:28015.

How to join

What is the way onto Small Island - No EAC?

If you would rather use the console, press F1 in Rust and enter client.connect 141.95.41.32:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2625,gmrust,cs151634,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp50
Max players Player cap: 50.
ts8
Group limit Game default applies: teams of up to 8.
v2625
Protocol The protocol is 2625; older or newer clients cannot join.
cs151634
Build Build on file: 151634.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.