Rust Server IndexCard catalogue of Rust servers

Holdings11,644 servers43,541 players97 fresh wipes

Call no.15338 On the shelf · online

A Shockbyte Rust Server

Online 141.95.13.34:29746 checked 10m ago

Subjects
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,338
top 69%
Last wipeWiped12 OCT2026 · 16d 14h ago
16d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123409:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct19 Oct22 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 526 on average
283/ 300
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
255/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
25/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average
23/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
36/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average
125/ 200
Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on A Shockbyte Rust Server?

You will find no gather rate in the name of A Shockbyte Rust Server. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. It is listed under Community in the server browser and is a community server. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags

Which lists and filters on Rust Server Index is A Shockbyte Rust Server filed under?

The Rust Server Index lists that include A Shockbyte Rust Server are Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on A Shockbyte Rust Server?

Filed under these tags, as published by A Shockbyte Rust Server and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): The queue ceiling sits at 40; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Joining needs you on game protocol 2634; cs167584 (Build): The game build here is 167584; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

When does A Shockbyte Rust Server wipe?

Its rhythm is not yet clear, since the record holds too few of A Shockbyte Rust Server's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 16 days 14 hours.

Players and ranking

Where does A Shockbyte Rust Server sit in the rankings?

Filed under rankings: #15,338 for A Shockbyte Rust Server on seven-day player hours, top 69% overall.

Is A Shockbyte Rust Server quiet or crowded?

The live count for A Shockbyte Rust Server stands at 0 players, out of 40 slots. Averaged over the last seven days, the count is 0 players.

Operator and status

What version does A Shockbyte Rust Server use?

Rust network protocol 2634 and build 167584 on Linux is what you will find on A Shockbyte Rust Server. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is A Shockbyte Rust Server, and is it online now?

Right now A Shockbyte Rust Server is up and running. The uptime it reports puts the last restart at about 2 days 18 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. It was first recorded by Rust Server Index on 12 October 2026.

What is performance like on A Shockbyte Rust Server?

Averaged over the last 48 hours, server fps was 236, with a low of 220. Buildings, deployables and everything else in the world came to as many as 8,286 entities. Memory use reached as much as 3,110 MB. What players feel as lag is low fps together with a rising entity count.

Where in the world is A Shockbyte Rust Server hosted?

No region is published by A Shockbyte Rust Server. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 141.95.13.34:29746.

Joining the server

What steps lead onto A Shockbyte Rust Server?

Enter client.connect 141.95.13.34:29746 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp40
Max players The queue ceiling sits at 40.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Joining needs you on game protocol 2634.
cs167584
Build The game build here is 167584.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.