Rust lifecycle test
Offline 141.94.64.178:48015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Monday 2 November, 04:09 UTC, in 5d 1h. Every Monday at 04:09 UTC · high confidence
- usual gap
- 7 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 0players, last three wipes
Coming wipes
- in 5d 1hMon 2 Nov, 04:09 UTC
- in 8d 16hThu 5 Nov, 19:00 UTCFW
- in 12d 1hMon 9 Nov, 04:09 UTC
- in 19d 1hMon 16 Nov, 04:09 UTC
- in 26d 1hMon 23 Nov, 04:09 UTC
- in 33d 1hMon 30 Nov, 04:09 UTC
- in 36d 16hThu 3 Dec, 19:00 UTCFW
- in 40d 1hMon 7 Dec, 04:09 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
26 OCT 2026Mon 26 Oct, 04:09 UTC1d ago |
– | – | running | 0 |
19 OCT 2026Mon 19 Oct, 04:08 UTC8d ago |
0 | – | 7 days | 0 |
12 OCT 2026Mon 12 Oct, 04:13 UTC15d ago |
0 | – | 7 days | 0 |
5 OCT 2026Mon 5 Oct, 04:08 UTC22d ago |
0 | – | 7 days | 0 |
28 SEP 2026Mon 28 Sep, 04:10 UTC29d ago |
0 | – | 7 days | 0 |
21 SEP 2026Mon 21 Sep, 04:05 UTC36d ago |
0 | – | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
Where can you read the rules and settings that apply on Rust lifecycle test?
No gather rate appears in the name Rust lifecycle test. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Filed under Community in the server browser, it is a community server. The server has VAC, Valve's anti-cheat, turned on.
What is the map on Rust lifecycle test?
A procedural map, generated by the game, is what Rust lifecycle test runs.
Tags and filters
Which lists and filters on Rust Server Index is Rust lifecycle test filed under?
Filed under these Rust Server Index lists is Rust lifecycle test: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Which tags are attached to Rust lifecycle test, and what do they stand for?
Filed under these tags, as published by Rust lifecycle test and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp8 (Max players): Player cap: 8; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
What happens on wipe day at Rust lifecycle test?
The average peak across its recent wipes is 0 players. 0 hours into the latest wipe, the crowd reached its peak.
When does Rust lifecycle test wipe?
Filed under its wipe rhythm: Rust lifecycle test wipes every Monday at 04:09 UTC. Dated for Monday 2 November at 04:09 UTC: its next wipe. Its present world dates from 46 hours.
Population
Where does Rust lifecycle test sit in the rankings?
The seven-day player-hours ranking places Rust lifecycle test at #15,420, among the top 69% of ranked servers.
How many players are on Rust lifecycle test at the moment?
The last check found Rust lifecycle test offline, last seen 46 hours ago. Filed under seven-day average: 0 players.
Server details
What Rust version is Rust lifecycle test on?
Rust network protocol 2635 and build 168909 on Linux is what you will find on Rust lifecycle test. To join you need the same protocol; Steam handles the update.
Is Rust lifecycle test reachable, and does it stay up?
Last seen 46 hours ago, Rust lifecycle test is offline right now. It was up 1 of 168 hours across the last 7 full days, or 1% of the time. On 14 September 2026 it was first seen by Rust Server Index.
Where in the world is Rust lifecycle test hosted?
No region is published by Rust lifecycle test. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 141.94.64.178:48015.
Connecting
What steps lead onto Rust lifecycle test?
Two ways in. Type client.connect 141.94.64.178:48015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp8,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp8
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.