Rust Server IndexCard catalogue of Rust servers

Holdings11,766 servers65,323 players190 fresh wipes

Call no.EU12916 Off the shelf · offline

Testing Quarters

Offline EU 141.195.11.116:28015 checked 12d ago

Subjects 1. quad 2. biweekly wipes 3. vanilla4. modded5. oxide
Players now
1/ 2
50% full
7-day average
0
peak –
Rank
#12,916
top 60% · #2430 in EU
Last wipeWiped16 OCT2026 · 12d 19h ago
12d ago · biweekly schedule
Next wipe
1d 4h
Fri 30 Oct, 16:52 UTC
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct17 Oct23 Oct

Top 60% of all ranked servers, top 82% in EU, and #562 of the quad servers (top 69%). Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 16:52 UTC, in 1d 4h. Every other Friday at 16:52 UTC · medium confidence

usual gap
14 daysbetween real wipes
on rhythm
75%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
50%else halves by day 1

Coming wipes

  1. in 1d 4hFri 30 Oct, 16:52 UTC
  2. in 7d 6hThu 5 Nov, 19:00 UTCFW
  3. in 15d 4hFri 13 Nov, 16:52 UTC
  4. in 29d 4hFri 27 Nov, 16:52 UTC
  5. in 35d 6hThu 3 Dec, 19:00 UTCFW
  6. in 43d 4hFri 11 Dec, 16:52 UTC

The first 48 hours of its last wipes

Fri 16 OctFri 2 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
16 OCT 2026Fri 16 Oct, 16:52 UTC12d ago
1 – running 0
2 OCT 2026Fri 2 Oct, 16:28 UTC26d ago
1 held half 14 days 1
2 OCT 2026Fri 2 Oct, 09:27 UTC27d ago
1 – 0.3 days 1
18 SEP 2026Fri 18 Sep, 16:37 UTC40d ago
1 halved by day 1 13.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
#MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10EU · quad · biweekly · 6 on average
9/ 80
EU
LusoTuga Prime | EU | Vanilla | BiweeklyEU · quad · biweekly · 3 on average
4/ 100
EU 2/ 100
EU
[EU/PT] Serradinha Modded | Vanilla+ | Max 4EU · quad · biweekly · 1 on average
0/ 100
EU 8/ 150
EU 16/ 200
Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on Testing Quarters?

You will find no gather rate in the name of Testing Quarters. The group limit is 4 players, as stated (quad). Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. The server describes itself as vanilla: rates, kits and rules are untouched, so it plays as Facepunch made it. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on Testing Quarters?

Size 3,900, seed 1337: the game generates the procedural map on Testing Quarters. The map can be seen on RustMaps from this page, because the same size and seed give the same map. Filed under map name: Custom Map.

Lists and filters

Which lists and filters on Rust Server Index is Testing Quarters filed under?

The Rust Server Index lists that include Testing Quarters are Rust servers filed under Europe and Modded Rust servers, filed by play style. It appears under the following filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How should you read the tags listed for Testing Quarters?

These are the tags Testing Quarters publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp2 (Max players): The queue ceiling sits at 2; ts4 (Group limit): 4 is the largest team allowed; v2634 (Protocol): Joining needs you on game protocol 2634; cs166601 (Build): Build on file: 166601; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^b (Biweekly): Two weeks between wipes; ^v (Vanilla): Rates, kits and rules are untouched, so it plays as Facepunch made it; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded; EU (Europe): Europe is the region shown in the server browser. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

How does a wipe day run on Testing Quarters?

At their busiest, its recent wipes drew 1 players on average. 1 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 50% of its recent wipes. In the other cases, numbers dropped below half by day 1.

How often is Testing Quarters wiped, and on what schedule?

Filed under its wipe rhythm: Testing Quarters wipes every other Friday at 16:52 UTC. On Friday 30 October at 16:52 UTC the next wipe is due. 12 days 19 hours is when its current world was made. Filed in its tags: a wipe schedule of every two weeks.

Population

Where does Testing Quarters sit in the rankings?

Filed under rankings: #12,916 for Testing Quarters on seven-day player hours, #2,430 in Europe, top 60% overall. Among servers in the quad group, the rank is #562.

What does the player count on Testing Quarters look like?

Filed under offline: Testing Quarters, last seen 12 days 18 hours ago.

Operator and status

What version does Testing Quarters use?

Rust network protocol 2634 and build 166601, on Windows, is what Testing Quarters runs. To join you need the same protocol; Steam handles the update.

How reliable is Testing Quarters, and is it online now?

Last seen 12 days 18 hours ago, Testing Quarters is offline right now. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 18 September 2026 it was first seen by Rust Server Index.

Where in the world is Testing Quarters hosted?

Filed under Europe by its own listing, Testing Quarters carries the EU tag. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 141.195.11.116:28015.

Connecting

What steps lead onto Testing Quarters?

If you would rather use the console, press F1 in Rust and enter client.connect 141.195.11.116:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2634,^b,^v,EU,gmrust,cs166601,ts4,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp2
Max players The queue ceiling sits at 2.
ts4
Group limit 4 is the largest team allowed.
v2634
Protocol Joining needs you on game protocol 2634.
cs166601
Build Build on file: 166601.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly Two weeks between wipes.

Difficulty

^v
Vanilla Rates, kits and rules are untouched, so it plays as Facepunch made it.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or changed settings put this under Modded.

Region

EU
Europe Europe is the region shown in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.