Velocity | US | PvP | MAX 4 | x2 |
Online NA 141.11.104.104:28030 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 35% of all ranked servers, top 61% in NA, and #429 of the quad servers (top 52%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 11:09 UTC, in 1d 3h. Every Thursday at 11:09 UTC · high confidence
- usual gap
- 7 daysbetween real wipes
- on rhythm
- 75%of its recent wipes
- wipe-day peak
- 0players, last three wipes
Coming wipes
- in 1d 3hThu 29 Oct, 11:09 UTC
- in 8d 11hThu 5 Nov, 19:00 UTCFW
- in 15d 3hThu 12 Nov, 11:09 UTC
- in 22d 3hThu 19 Nov, 11:09 UTC
- in 29d 3hThu 26 Nov, 11:09 UTC
- in 36d 11hThu 3 Dec, 19:00 UTCFW
- in 43d 3hThu 10 Dec, 11:09 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
22 OCT 2026Thu 22 Oct, 11:09 UTC5d ago |
0 | – | running | 0 |
15 OCT 2026Thu 15 Oct, 11:11 UTC12d ago |
0 | – | 7 days | 0 |
8 OCT 2026Thu 8 Oct, 11:09 UTC19d ago |
0 | – | 7 days | 0 |
2 OCT 2026Fri 2 Oct, 02:54 UTC26d ago |
0 | – | 6.3 days | 0 |
1 OCT 2026Thu 1 Oct, 11:10 UTC26d ago |
1 | – | 0.7 days | 1 |
30 SEP 2026Wed 30 Sep, 22:10 UTC27d ago |
1 | – | 0.5 days | 0 |
24 SEP 2026Thu 24 Sep, 11:09 UTC33d ago |
0 | – | 6.5 days | 0 |
17 SEP 2026Thu 17 Sep, 11:13 UTC40d ago |
0 | – | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
Where can you read the rules and settings that apply on Velocity | US | PvP | MAX 4 | x2 |?
By its name, Velocity | US | PvP | MAX 4 | x2 | gathers at 2x. The server sets a group limit of 4 players (quad). Filed under pve, no PvP fighting. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. Its own label is vanilla: no changed rates, kits or rules: this is the game Facepunch ships. VAC, Valve's anti-cheat, is enabled.
Which map is in use on Velocity | US | PvP | MAX 4 | x2 |?
Velocity | US | PvP | MAX 4 | x2 | runs a procedural map of size 3,500 with seed 511457755, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Tags
On Rust Server Index, which lists and filters carry Velocity | US | PvP | MAX 4 | x2 |?
Filed under these Rust Server Index lists is Velocity | US | PvP | MAX 4 | x2 |: Rust servers filed under 2x gather rate, Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z and North American Rust servers. It appears under the following filters on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 2x.
What is meant by the tags on Velocity | US | PvP | MAX 4 | x2 |?
Filed under these tags, as published by Velocity | US | PvP | MAX 4 | x2 | and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp100 (Max players): The queue ceiling sits at 100; ts4 (Group limit): Groups are capped at 4; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^b (Biweekly): Every second week brings a wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^p (PvE): The world is the threat here, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; NA (North America): Server browser region: North America. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe dates
What happens on wipe day at Velocity | US | PvP | MAX 4 | x2 |?
Its recent wipes averaged 0 players at peak. The latest wipe peaked 0 hours in.
When does Velocity | US | PvP | MAX 4 | x2 | wipe?
every Thursday at 11:09 UTC is how Velocity | US | PvP | MAX 4 | x2 | wipes. Dated for Thursday 29 October at 11:09 UTC: its next wipe. 5 days 20 hours is when its current world was made. A wipe schedule of every two weeks is published in its tags.
Players and ranking
Where does Velocity | US | PvP | MAX 4 | x2 | sit in the rankings?
On seven-day player hours, Velocity | US | PvP | MAX 4 | x2 | takes #7,737 overall and #1,142 in North America, within the top 35% of ranked servers. See also the quad servers, where it stands at #429.
What does the player count on Velocity | US | PvP | MAX 4 | x2 | look like?
Velocity | US | PvP | MAX 4 | x2 | is currently showing 0 players on 100 slots. Filed under seven-day figures: an average of 0 players and a peak of 2. Over the last 48 hours, 18:00 UTC drew the highest average: 1 players.
Server facts
What Rust version is Velocity | US | PvP | MAX 4 | x2 | on?
Rust network protocol 2635 and build 168909, on Windows, is what Velocity | US | PvP | MAX 4 | x2 | runs. Steam keeps your game updated, but the protocol must match for you to join.
How reliable is Velocity | US | PvP | MAX 4 | x2 |, and is it online now?
You will find Velocity | US | PvP | MAX 4 | x2 | online as of now. Its reported uptime gives the last restart as roughly 1 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. It was first recorded by Rust Server Index on 13 September 2026.
How well does Velocity | US | PvP | MAX 4 | x2 | perform?
The last 48 hours give an average of 213 server fps and a floor of 187. The entity count reached 68,430, covering buildings, deployables and all else in the world. Memory use reached as much as 2,430 MB. A climbing entity count and low fps are felt by players as lag.
What is the location of Velocity | US | PvP | MAX 4 | x2 |?
The NA tag places Velocity | US | PvP | MAX 4 | x2 |, by its own listing, in North America. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 141.11.104.104:28030.
How to join
What is the way onto Velocity | US | PvP | MAX 4 | x2 |?
If you would rather use the console, press F1 in Rust and enter client.connect 141.11.104.104:28030. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2635,^b,^v,NA,^p,gmrust,cs168909,ts4,^o^z
Game
gmrust
mp100
ts4
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Difficulty
^v
Gameplay
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
