Rust Server IndexCard catalogue of Rust servers

Holdings11,656 servers41,553 players90 fresh wipes

Call no.NA15411 On the shelf · online

[US] Rust & Ruin | Max 4 | PvPvE | Events |

Online NA 141.11.104.104:28020 checked 13m ago

Subjects 1. quad 2. biweekly wipes 3. vanilla4. modded5. oxide6. pve
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,411
top 69% · #1545 in NA
Last wipeWiped17 SEP2026 · 40d 15h ago
40d ago · biweekly schedule
Next wipe
1d 8h
Thu 29 Oct, 11:09 UTC
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123403:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA, and #625 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 11:09 UTC, in 1d 8h. Its biweekly schedule tag · low confidence

wipe-day peak
0players, last three wipes

Coming wipes

  1. in 1d 8hThu 29 Oct, 11:09 UTC
  2. in 8d 16hThu 5 Nov, 19:00 UTCFW
  3. in 15d 8hThu 12 Nov, 11:09 UTC
  4. in 29d 8hThu 26 Nov, 11:09 UTC
  5. in 36d 16hThu 3 Dec, 19:00 UTCFW
  6. in 43d 8hThu 10 Dec, 11:09 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
17 SEP 2026Thu 17 Sep, 11:09 UTC40d ago
0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA
Reforged Hybrid | PvE/PvP Zones | Zombies | EventsNA · quad · monthly · 20 on average
29/ 140
NA5X
The Monster Den PVE|5x|Quad|Kits|Loot+|RaidableBases|PurgeNA · quad · 5x · biweekly · 9 on average
8/ 100
NA 3/ 50
NA5X
GOBLINGAMING | 5X PVE | NOOB FRIENDLYNA · quad · 5x · biweekly · 4 on average
5/ 40
NA
[US] Exotic Haven |PVE|Monthly|Skills|Zombies|NoDecayNA · quad · monthly · 3 on average
5/ 250
NA
Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla.NA · quad · monthly · 2 on average
5/ 50
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does [US] Rust & Ruin | Max 4 | PvPvE | Events | run?

No gather rate appears in the name [US] Rust & Ruin | Max 4 | PvPvE | Events |. The group limit is 4 players, as stated (quad). The server runs pve, no combat between players. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. Vanilla is the server's own description: no changed rates, kits or rules: this is the game Facepunch ships. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on [US] Rust & Ruin | Max 4 | PvPvE | Events |?

Generated by the game, the procedural map of [US] Rust & Ruin | Max 4 | PvPvE | Events | has size 3,500 and seed 606376677. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags

Where does [US] Rust & Ruin | Max 4 | PvPvE | Events | appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is [US] Rust & Ruin | Max 4 | PvPvE | Events |: Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z and North American Rust servers. Filed under these filters on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks.

What is meant by the tags on [US] Rust & Ruin | Max 4 | PvPvE | Events |?

The server's own tags are listed here, and the game's server browser reads them: [US] Rust & Ruin | Max 4 | PvPvE | Events | gives gmrust (Game mode): Rust survival, as standard; mp100 (Max players): Player cap: 100; ts4 (Group limit): 4 is the largest team allowed; v2633 (Protocol): Joining needs you on game protocol 2633; cs164530 (Build): Build on file: 164530; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^b (Biweekly): Every second week brings a wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings; NA (North America): The browser files it under North America. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

How does a wipe day run on [US] Rust & Ruin | Max 4 | PvPvE | Events |?

Its recent wipes averaged 0 players at peak. 0 hours into the latest wipe, the crowd reached its peak.

When does [US] Rust & Ruin | Max 4 | PvPvE | Events | wipe?

Too few wipes of [US] Rust & Ruin | Max 4 | PvPvE | Events | are recorded to confirm its schedule, so the tag sets the prediction. On Thursday 29 October at 11:09 UTC the next wipe is due. Its present world dates from 40 days 15 hours. Filed in its tags: a wipe schedule of every two weeks.

Players and ranking

Where does [US] Rust & Ruin | Max 4 | PvPvE | Events | sit in the rankings?

The seven-day player-hours ranking places [US] Rust & Ruin | Max 4 | PvPvE | Events | at #15,411 and #1,545 in North America, among the top 69% of ranked servers. See also the quad servers, where it stands at #625.

How many players are on [US] Rust & Ruin | Max 4 | PvPvE | Events | at the moment?

The live count for [US] Rust & Ruin | Max 4 | PvPvE | Events | stands at 0 players, out of 100 slots. 0 players is the average over the past seven days.

Server details

Which Rust build is [US] Rust & Ruin | Max 4 | PvPvE | Events | running?

Rust network protocol 2633 and build 164530, on Windows, is what [US] Rust & Ruin | Max 4 | PvPvE | Events | runs. The protocol must match before you can join, and Steam takes care of updating it.

Is [US] Rust & Ruin | Max 4 | PvPvE | Events | reachable, and does it stay up?

The server is live at this moment: [US] Rust & Ruin | Max 4 | PvPvE | Events |. About 23 hours ago, by its own uptime figure, is when it last restarted. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

Is the performance on [US] Rust & Ruin | Max 4 | PvPvE | Events | good?

Server fps held at 219 on average across the last 48 hours, never dropping below 219. Buildings, deployables and everything else in the world came to as many as 66,813 entities. Memory use reached as much as 2,531 MB. What players feel as lag is low fps together with a rising entity count.

What is the location of [US] Rust & Ruin | Max 4 | PvPvE | Events |?

Filed under North America by its own listing, [US] Rust & Ruin | Max 4 | PvPvE | Events | carries the NA tag. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 141.11.104.104:28020.

Joining the server

What steps lead onto [US] Rust & Ruin | Max 4 | PvPvE | Events |?

If you would rather use the console, press F1 in Rust and enter client.connect 141.11.104.104:28020. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2633,^b,^v,NA,^p,gmrust,cs164530,ts4,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp100
Max players Player cap: 100.
ts4
Group limit 4 is the largest team allowed.
v2633
Protocol Joining needs you on game protocol 2633.
cs164530
Build Build on file: 164530.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly Every second week brings a wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game Facepunch ships.

Gameplay

^p
PvE No fighting between players: the danger comes from the world.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded: the game is changed by plugins or settings.

Region

NA
North America The browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.