[US] Foundry | Max 4 | PvPvE | Events |
Online NA 141.11.104.104:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 51% of all ranked servers, top 72% in NA, and #538 of the quad servers (top 65%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 11:09 UTC, in 1d 5h. Its biweekly schedule tag · low confidence
- usual gap
- 7 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 0players, last three wipes
- crowd held
- 0%else halves by day 1
Coming wipes
- in 1d 5hThu 29 Oct, 11:09 UTC
- in 8d 13hThu 5 Nov, 19:00 UTCFW
- in 15d 5hThu 12 Nov, 11:09 UTC
- in 29d 5hThu 26 Nov, 11:09 UTC
- in 36d 13hThu 3 Dec, 19:00 UTCFW
- in 43d 5hThu 10 Dec, 11:09 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
15 OCT 2026Thu 15 Oct, 11:09 UTC12d ago |
0 | – | running | 0 |
2 OCT 2026Fri 2 Oct, 02:08 UTC26d ago |
0 | – | 13.4 days | 0 |
1 OCT 2026Thu 1 Oct, 11:09 UTC26d ago |
0 | – | 0.6 days | 0 |
30 SEP 2026Wed 30 Sep, 22:10 UTC27d ago |
0 | – | 0.5 days | 0 |
17 SEP 2026Thu 17 Sep, 11:10 UTC40d ago |
1 | halved by day 1 | 13.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
What settings and rules does [US] Foundry | Max 4 | PvPvE | Events | run?
You will find no gather rate in the name of [US] Foundry | Max 4 | PvPvE | Events |. The server sets a group limit of 4 players (quad). The server runs pve, player combat is not allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. Its own label is vanilla: filed under vanilla: Facepunch's game, unaltered. The server has VAC, Valve's anti-cheat, turned on.
What is the map on [US] Foundry | Max 4 | PvPvE | Events |?
Size 3,500, seed 769423673: the game generates the procedural map on [US] Foundry | Max 4 | PvPvE | Events |. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Tags and filters
Where does [US] Foundry | Max 4 | PvPvE | Events | appear among the Rust Server Index lists and filters?
The Rust Server Index lists that include [US] Foundry | Max 4 | PvPvE | Events | are Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z and North American Rust servers. Filed under these filters on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
How should you read the tags listed for [US] Foundry | Max 4 | PvPvE | Events |?
The server's own tags are listed here, and the game's server browser reads them: [US] Foundry | Max 4 | PvPvE | Events | gives gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): The queue ceiling sits at 100; ts4 (Group limit): Groups are capped at 4; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^b (Biweekly): Two weeks between wipes; ^v (Vanilla): Filed under vanilla: Facepunch's game, unaltered; ^p (PvE): Player against player combat is off; the world supplies the danger; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded; NA (North America): North America is the region shown in the server browser. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe dates
How does a wipe day run on [US] Foundry | Max 4 | PvPvE | Events |?
Its recent wipes averaged 0 players at peak. 0 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 1 the crowd had fallen below half when it didn't hold.
Which wipe timetable does [US] Foundry | Max 4 | PvPvE | Events | follow?
The prediction follows its tag, because too few of [US] Foundry | Max 4 | PvPvE | Events |'s wipes are on record to confirm the schedule. On Thursday 29 October at 11:09 UTC the next wipe is due. 12 days 18 hours is when its current world was made. Filed in its tags: a wipe schedule of every two weeks.
Player counts
How is [US] Foundry | Max 4 | PvPvE | Events | ranked compared with the rest?
On seven-day player hours, [US] Foundry | Max 4 | PvPvE | Events | takes #11,435 overall and #1,344 in North America, within the top 51% of ranked servers. Among servers in the quad group, the rank is #538.
What does the player count on [US] Foundry | Max 4 | PvPvE | Events | look like?
[US] Foundry | Max 4 | PvPvE | Events | is currently showing 0 players on 100 slots. Filed under seven-day figures: an average of 0 players and a peak of 1.
Server details
What version does [US] Foundry | Max 4 | PvPvE | Events | use?
Rust network protocol 2635 and build 168909, on Windows, is what [US] Foundry | Max 4 | PvPvE | Events | runs. To join you need the same protocol; Steam handles the update.
How reliable is [US] Foundry | Max 4 | PvPvE | Events |, and is it online now?
You will find [US] Foundry | Max 4 | PvPvE | Events | online as of now. Its reported uptime gives the last restart as roughly 58 minutes ago. Uptime for the last 7 full days came to 100%, 168 hours out of 168. The earliest sighting at Rust Server Index is 13 September 2026.
How well does [US] Foundry | Max 4 | PvPvE | Events | perform?
Server fps held at 212 on average across the last 48 hours, never dropping below 189. The entity count reached 70,306, covering buildings, deployables and all else in the world. Memory use reached as much as 2,681 MB. What players feel as lag is low fps together with a rising entity count.
Which region is [US] Foundry | Max 4 | PvPvE | Events | in?
Filed under North America by its own listing, [US] Foundry | Max 4 | PvPvE | Events | carries the NA tag. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 141.11.104.104:28015.
How to join
What is the way onto [US] Foundry | Max 4 | PvPvE | Events |?
Two ways in. Type client.connect 141.11.104.104:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2635,^b,^v,NA,^p,gmrust,cs168909,ts4,^o^z
Game
gmrust
mp100
ts4
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Difficulty
^v
Gameplay
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
