Bulleted SDK - Local Aim Training
Offline 140.225.208.50:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
What settings and rules does Bulleted SDK - Local Aim Training run?
You will find no gather rate in the name of Bulleted SDK - Local Aim Training. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Carbon plugins are run on it. VAC, Valve's anti-cheat, is disabled.
What is the map on Bulleted SDK - Local Aim Training?
Bulleted SDK - Local Aim Training runs a procedural map, which the game generates.
Lists and filters
Which lists and filters on Rust Server Index is Bulleted SDK - Local Aim Training filed under?
The Rust Server Index lists that include Bulleted SDK - Local Aim Training are Modded Rust servers, filed by play style and Aim training servers, filed. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What is meant by the tags on Bulleted SDK - Local Aim Training?
These are the tags Bulleted SDK - Local Aim Training publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): Player cap: 10; ts8 (Group limit): The team limit is 8, as in the standard game; v2633 (Protocol): Your client must run protocol 2633 to connect; cs165217 (Build): The game build here is 165217; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): Carbon provides the plugin framework. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe schedule
How often is Bulleted SDK - Local Aim Training wiped, and on what schedule?
Bulleted SDK - Local Aim Training's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 28 days 13 hours.
Population
How is Bulleted SDK - Local Aim Training ranked compared with the rest?
The seven-day player-hours ranking places Bulleted SDK - Local Aim Training at #14,176, among the top 60% of ranked servers.
What does the player count on Bulleted SDK - Local Aim Training look like?
At present Bulleted SDK - Local Aim Training is offline; its last sighting was 28 days 8 hours ago.
Server facts
What Rust version is Bulleted SDK - Local Aim Training on?
Rust network protocol 2633 and build 165217, on Windows, is what Bulleted SDK - Local Aim Training runs. The protocol must match before you can join, and Steam takes care of updating it.
How reliable is Bulleted SDK - Local Aim Training, and is it online now?
The server is down at this moment; the last sighting of Bulleted SDK - Local Aim Training was 28 days 8 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 1 October 2026.
Which region is Bulleted SDK - Local Aim Training in?
No region is published by Bulleted SDK - Local Aim Training. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 140.225.208.50:28015.
How to join
How can you connect to Bulleted SDK - Local Aim Training?
If you would rather use the console, press F1 in Rust and enter client.connect 140.225.208.50:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y
Game
gmrust
mp10
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.