Rust Server IndexCard catalogue of Rust servers

Holdings11,830 servers81,821 players270 fresh wipes

Call no.15335 Off the shelf · offline

Happy & Cole's Rust Server

Offline 140.177.102.88:28015 checked 6d ago

Subjects
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,335
top 69%
Last wipeWiped12 OCT2026 · 16d 17h ago
16d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct19 Oct22 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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556/ 625
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426/ 450
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 290 on average
163/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
57/ 100
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 275 on average
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EU
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323/ 225
Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does Happy & Cole's Rust Server run?

You will find no gather rate in the name of Happy & Cole's Rust Server. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Community; it is a community server. The server has VAC, Valve's anti-cheat, turned on.

What is the map on Happy & Cole's Rust Server?

Generated by the game, the map is procedural on Happy & Cole's Rust Server.

Lists and filters

Where does Happy & Cole's Rust Server appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take Happy & Cole's Rust Server: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for Happy & Cole's Rust Server?

These are the tags Happy & Cole's Rust Server publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): Player cap: 10; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167584 (Build): The game build here is 167584; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

How often is Happy & Cole's Rust Server wiped, and on what schedule?

The record holds too few of Happy & Cole's Rust Server's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 16 days 17 hours is when its current world was made.

Player counts

How is Happy & Cole's Rust Server ranked compared with the rest?

The seven-day player-hours ranking places Happy & Cole's Rust Server at #15,335, among the top 69% of ranked servers.

What does the player count on Happy & Cole's Rust Server look like?

Filed under offline: Happy & Cole's Rust Server, last seen 6 days 17 hours ago. Averaged over the last seven days, the count is 0 players.

Operator and status

Which Rust build is Happy & Cole's Rust Server running?

Rust network protocol 2634 and build 167584 on Linux is what you will find on Happy & Cole's Rust Server. Steam keeps your game updated, but the protocol must match for you to join.

Is Happy & Cole's Rust Server reachable, and does it stay up?

As of now Happy & Cole's Rust Server is offline, with its last appearance 6 days 17 hours ago. It was up 22 of 168 hours across the last 7 full days, or 13% of the time. The earliest sighting at Rust Server Index is 12 October 2026.

What is the location of Happy & Cole's Rust Server?

There is no region on record for Happy & Cole's Rust Server; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 140.177.102.88:28015.

Joining the server

What steps lead onto Happy & Cole's Rust Server?

If you would rather use the console, press F1 in Rust and enter client.connect 140.177.102.88:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players Player cap: 10.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167584
Build The game build here is 167584.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.