Rust Server IndexCard catalogue of Rust servers

Holdings11,874 servers88,657 players163 fresh wipes

Call no.15388 Off the shelf · offline

OCOME's Rust PvE Server

Offline 14.9.224.64:28015 checked 6d ago

Subjects 1. pve
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,388
top 70%
Last wipeWiped8 OCT2026 · 19d 8h ago
19d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep28 Sep10 Oct15 Oct21 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
8 OCT 2026Thu 8 Oct, 11:19 UTC19d ago
1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA
ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 51 on average
42/ 200
EU
[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 35 on average
49/ 200
NA
[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 33 on average
28/ 200
EA
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average
9/ 200
18/ 150
EU
[EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 18 on average
23/ 100
Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on OCOME's Rust PvE Server?

No gather rate appears in the name OCOME's Rust PvE Server. The default group limit of 8 players applies. The server runs pve, player combat is not allowed. Filed under Community in the server browser, it is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is in use on OCOME's Rust PvE Server?

A procedural map, generated by the game, is what OCOME's Rust PvE Server runs.

Tags and filters

Which lists and filters on Rust Server Index is OCOME's Rust PvE Server filed under?

Filed under these Rust Server Index lists is OCOME's Rust PvE Server: Community Rust servers, indexed and Rust PvE servers, filed A to Z. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

What is meant by the tags on OCOME's Rust PvE Server?

Filed under these tags, as published by OCOME's Rust PvE Server and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167231 (Build): The game build here is 167231; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^p (PvE): No fighting between players: the danger comes from the world. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

What happens on wipe day at OCOME's Rust PvE Server?

At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 0 hours in.

How often is OCOME's Rust PvE Server wiped, and on what schedule?

Its rhythm is not yet clear, since the record holds too few of OCOME's Rust PvE Server's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 19 days 8 hours.

Player counts

How is OCOME's Rust PvE Server ranked compared with the rest?

The seven-day player-hours ranking places OCOME's Rust PvE Server at #15,388, among the top 70% of ranked servers.

What does the player count on OCOME's Rust PvE Server look like?

The last check found OCOME's Rust PvE Server offline, last seen 6 days 9 hours ago. 0 players is the average over the past seven days.

Server details

Which Rust build is OCOME's Rust PvE Server running?

Rust network protocol 2634 and build 167231, on Windows, is what OCOME's Rust PvE Server runs. To join you need the same protocol; Steam handles the update.

Is OCOME's Rust PvE Server reachable, and does it stay up?

As of now OCOME's Rust PvE Server is offline, with its last appearance 6 days 9 hours ago. Uptime for the last 7 full days came to 2%, 3 hours out of 168. The earliest sighting at Rust Server Index is 22 September 2026.

What is the location of OCOME's Rust PvE Server?

OCOME's Rust PvE Server gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 14.9.224.64:28015.

How to join

What is the way onto OCOME's Rust PvE Server?

Two ways in. Type client.connect 14.9.224.64:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,^p,gmrust,cs167231,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players The queue ceiling sits at 10.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167231
Build The game build here is 167231.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Gameplay

^p
PvE No fighting between players: the danger comes from the world.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.