Rust Server IndexCard catalogue of Rust servers

Holdings11,613 servers33,251 players71 fresh wipes

Call no.14431 Off the shelf · offline

My Server Name

Offline 14.236.62.234:28015 checked 23d ago

Subjects
Players now
1/ 2
50% full
7-day average
0
peak –
Rank
#14,431
top 64%
Last wipeWiped5 OCT2026 · 23d 21h ago
23d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct5 Oct8 Oct10 Oct12 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.5 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctSat 3 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
5 OCT 2026Mon 5 Oct, 09:01 UTC23d ago
1 – running 1
3 OCT 2026Sat 3 Oct, 07:14 UTC25d ago
1 – 2.1 days 1
2 OCT 2026Fri 2 Oct, 07:34 UTC26d ago
1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 537 on average
164/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
170/ 200
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
18/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 281 on average
15/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
14/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average
76/ 200
Reference desk

Quick answers

From the figures on this page.

Map and rules

On My Server Name, which rules and settings apply?

You will find no gather rate in the name of My Server Name. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. It is listed under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is in use on My Server Name?

My Server Name runs a procedural map, which the game generates.

Tags

Which lists and filters on Rust Server Index is My Server Name filed under?

The Rust Server Index lists that include My Server Name are Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to My Server Name, and what do they stand for?

These are the tags My Server Name publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp2 (Max players): The queue ceiling sits at 2; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Joining needs you on game protocol 2634; cs166652 (Build): The game build here is 166652; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

What should you expect on My Server Name when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 0 hours in.

How often is My Server Name wiped, and on what schedule?

There is no next wipe to predict for My Server Name, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 23 days 21 hours is when its current world was made.

Population

How is My Server Name ranked compared with the rest?

On player hours over seven days, My Server Name takes #14,431, within the top 64% of ranked servers.

How many players are on My Server Name at the moment?

At present My Server Name is offline; its last sighting was 23 days 20 hours ago.

Server facts

What version does My Server Name use?

Rust network protocol 2634 and build 166652, on Windows, is what My Server Name runs. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of My Server Name?

As of now My Server Name is offline, with its last appearance 23 days 20 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. The earliest sighting at Rust Server Index is 1 October 2026.

Which region is My Server Name in?

There is no region on record for My Server Name; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 14.236.62.234:28015.

Joining the server

How can you connect to My Server Name?

Enter client.connect 14.236.62.234:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp2
Max players The queue ceiling sits at 2.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Joining needs you on game protocol 2634.
cs166652
Build The game build here is 166652.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.