Rust Server IndexCard catalogue of Rust servers

Holdings11,795 servers71,386 players118 fresh wipes

Call no.15863 Off the shelf · offline

LinuxGSM rebuilt parity test

Offline 14.1.89.24:28125 checked 19d ago

Subjects
Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#15,863
top 72%
Last wipeWiped9 OCT2026 · 19d 12h ago
19d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average
510/ 575
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
340/ 400
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average
41/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average
38/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average
116/ 150
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average
127/ 200
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On LinuxGSM rebuilt parity test, which rules and settings apply?

The name of LinuxGSM rebuilt parity test does not state a gather rate. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. It is listed under Community in the server browser and is a community server. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on LinuxGSM rebuilt parity test?

LinuxGSM rebuilt parity test runs a procedural map, which the game generates.

Tags

Which lists and filters on Rust Server Index is LinuxGSM rebuilt parity test filed under?

The Rust Server Index lists that include LinuxGSM rebuilt parity test are Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for LinuxGSM rebuilt parity test?

Filed under these tags, as published by LinuxGSM rebuilt parity test and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp1 (Max players): 1 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Joining needs you on game protocol 2634; cs167231 (Build): The game build here is 167231; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

How often is LinuxGSM rebuilt parity test wiped, and on what schedule?

LinuxGSM rebuilt parity test's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 19 days 12 hours is when its current world was made.

Player counts

Where does LinuxGSM rebuilt parity test sit in the rankings?

Filed under rankings: #15,863 for LinuxGSM rebuilt parity test on seven-day player hours, top 72% overall.

What does the player count on LinuxGSM rebuilt parity test look like?

The last check found LinuxGSM rebuilt parity test offline, last seen 19 days 6 hours ago.

Server facts

What Rust version is LinuxGSM rebuilt parity test on?

Rust network protocol 2634 and build 167231 on Linux is what you will find on LinuxGSM rebuilt parity test. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of LinuxGSM rebuilt parity test?

As of now LinuxGSM rebuilt parity test is offline, with its last appearance 19 days 6 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. The earliest sighting at Rust Server Index is 9 October 2026.

Which region is LinuxGSM rebuilt parity test in?

No region is published by LinuxGSM rebuilt parity test. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 14.1.89.24:28125.

Joining the server

What is the way onto LinuxGSM rebuilt parity test?

Enter client.connect 14.1.89.24:28125 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs167231,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp1
Max players 1 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Joining needs you on game protocol 2634.
cs167231
Build The game build here is 167231.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.