Rust Server IndexCard catalogue of Rust servers

Holdings11,632 servers38,377 players101 fresh wipes

Call no.15412 On the shelf · online

The BAD idea

Online 139.180.52.71:28015 checked 10m ago

Subjects 1. modded2. oxide3. pve
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,412
top 69%
Last wipeWiped15 SEP2026 · 42d 20h ago
42d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123408:0017:0002:0011:0020:0005:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020008:0017:0002:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 246 on average
147/ 2000
EU
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 236 on average
103/ 2000
NA
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 99 on average
66/ 200
EA
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average
72/ 200
EU
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 53 on average
32/ 100
21/ 250
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On The BAD idea, which rules and settings apply?

The name of The BAD idea does not state a gather rate. 8 players per group is the default limit. The server runs pve, no PvP fighting. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on The BAD idea?

Generated by the game, the procedural map of The BAD idea has size 4,500 and seed 6738. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

On Rust Server Index, which lists and filters carry The BAD idea?

Filed under these Rust Server Index lists is The BAD idea: Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. It appears under the following filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on The BAD idea?

Filed under these tags, as published by The BAD idea and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp100 (Max players): The queue ceiling sits at 100; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): Joining needs you on game protocol 2633; cs165217 (Build): Build on file: 165217; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^p (PvE): The world is the threat here, not other players; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

Which wipe timetable does The BAD idea follow?

The record holds too few of The BAD idea's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 42 days 20 hours.

Player counts

What position does The BAD idea hold among Rust servers?

On player hours over seven days, The BAD idea takes #15,412, within the top 69% of ranked servers.

How many players are on The BAD idea at the moment?

The live count for The BAD idea stands at 0 players, out of 100 slots. Averaged over the last seven days, the count is 0 players.

Server details

What version does The BAD idea use?

Rust network protocol 2633 and build 165217 on Windows is what you will find on The BAD idea. To join you need the same protocol; Steam handles the update.

Is The BAD idea reachable, and does it stay up?

Right now The BAD idea is up and running. About 8 days 14 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 100%, 168 hours out of 168. It was first recorded by Rust Server Index on 15 September 2026.

What is performance like on The BAD idea?

Server fps held at 90 on average across the last 48 hours, never dropping below 71. Buildings, deployables and everything else in the world came to as many as 110,146 entities. Up to 5,444 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.

Which region is The BAD idea in?

No region is published by The BAD idea. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 139.180.52.71:28015.

Connecting

What steps lead onto The BAD idea?

If you would rather use the console, press F1 in Rust and enter client.connect 139.180.52.71:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2633,^p,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp100
Max players The queue ceiling sits at 100.
ts8
Group limit Game default applies: teams of up to 8.
v2633
Protocol Joining needs you on game protocol 2633.
cs165217
Build Build on file: 165217.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Gameplay

^p
PvE The world is the threat here, not other players.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.