Rust Server IndexCard catalogue of Rust servers

Holdings11,646 servers40,469 players86 fresh wipes

Call no.9466 On the shelf · online

JMS

Online 138.255.7.181:28015 checked 9m ago

Subjects
Players now
0/ 20
0% full
7-day average
0
peak 1
Rank
#9,466
top 43%
Last wipeWiped11 OCT2026 · 16d 8h ago
16d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75103:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep13 Oct17 Oct20 Oct24 Oct28 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
11 OCT 2026Sun 11 Oct, 18:06 UTC16d ago
2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 527 on average
260/ 300
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 331 on average
15/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 329 on average
32/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
116/ 200
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average
44/ 200
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average
49/ 100
Reference desk

Quick answers

From the figures on this page.

Map and rules

On JMS, which rules and settings apply?

You will find no gather rate in the name of JMS. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. Filed under Community in the server browser, it is a community server. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on JMS?

JMS runs a procedural map of size 4,250 with seed 477406466, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags

Where does JMS appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is JMS: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to JMS, and what do they stand for?

Filed under these tags, as published by JMS and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp20 (Max players): The queue ceiling sits at 20; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): Build on file: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

What should you expect on JMS when wipe day comes?

Its recent wipes averaged 2 players at peak. 26 hours into the latest wipe, the crowd reached its peak.

How often is JMS wiped, and on what schedule?

The record holds too few of JMS's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 16 days 8 hours.

Player counts

How is JMS ranked compared with the rest?

On player hours over seven days, JMS takes #9,466, within the top 43% of ranked servers.

How many players are on JMS at the moment?

Filed under live counts: JMS, 0 players on 20 slots at present. Averaged across seven days: 0 players, peaking at 1. Over the last 48 hours, 00:00 UTC drew the highest average: 1 players.

Operator and status

What Rust version is JMS on?

Rust network protocol 2635 and build 168909 on Windows is what you will find on JMS. To join you need the same protocol; Steam handles the update.

Is JMS reachable, and does it stay up?

The server is live at this moment: JMS. Its reported uptime gives the last restart as roughly 4 days 7 hours ago. Of the last 7 full days, 168 of 168 hours were up, 100% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

Is the performance on JMS good?

Server fps held at 97 on average across the last 48 hours, never dropping below 81. Buildings, deployables and everything else in the world came to as many as 106,817 entities. Up to 4,035 MB of memory was in use. What players feel as lag is low fps together with a rising entity count.

Which region is JMS in?

There is no region on record for JMS; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 138.255.7.181:28015.

Connecting

What steps lead onto JMS?

If you would rather use the console, press F1 in Rust and enter client.connect 138.255.7.181:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp20
Max players The queue ceiling sits at 20.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build Build on file: 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.