JMS
Online 138.255.7.181:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 2players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
11 OCT 2026Sun 11 Oct, 18:06 UTC16d ago |
2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
On JMS, which rules and settings apply?
You will find no gather rate in the name of JMS. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. Filed under Community in the server browser, it is a community server. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on JMS?
JMS runs a procedural map of size 4,250 with seed 477406466, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Tags
Where does JMS appear among the Rust Server Index lists and filters?
Filed under these Rust Server Index lists is JMS: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which tags are attached to JMS, and what do they stand for?
Filed under these tags, as published by JMS and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp20 (Max players): The queue ceiling sits at 20; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): Build on file: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipes and resets
What should you expect on JMS when wipe day comes?
Its recent wipes averaged 2 players at peak. 26 hours into the latest wipe, the crowd reached its peak.
How often is JMS wiped, and on what schedule?
The record holds too few of JMS's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 16 days 8 hours.
Player counts
How is JMS ranked compared with the rest?
On player hours over seven days, JMS takes #9,466, within the top 43% of ranked servers.
How many players are on JMS at the moment?
Filed under live counts: JMS, 0 players on 20 slots at present. Averaged across seven days: 0 players, peaking at 1. Over the last 48 hours, 00:00 UTC drew the highest average: 1 players.
Operator and status
What Rust version is JMS on?
Rust network protocol 2635 and build 168909 on Windows is what you will find on JMS. To join you need the same protocol; Steam handles the update.
Is JMS reachable, and does it stay up?
The server is live at this moment: JMS. Its reported uptime gives the last restart as roughly 4 days 7 hours ago. Of the last 7 full days, 168 of 168 hours were up, 100% of the time. The earliest sighting at Rust Server Index is 13 September 2026.
Is the performance on JMS good?
Server fps held at 97 on average across the last 48 hours, never dropping below 81. Buildings, deployables and everything else in the world came to as many as 106,817 entities. Up to 4,035 MB of memory was in use. What players feel as lag is low fps together with a rising entity count.
Which region is JMS in?
There is no region on record for JMS; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 138.255.7.181:28015.
Connecting
What steps lead onto JMS?
If you would rather use the console, press F1 in Rust and enter client.connect 138.255.7.181:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp20
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.