Rust Server IndexCard catalogue of Rust servers

Holdings11,798 servers68,197 players131 fresh wipes

Call no.15208 Off the shelf · offline

Local Rust Dev

Offline 138.124.79.7:28015 checked 14d ago

Subjects
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,208
top 71%
Last wipeWiped14 OCT2026 · 14d 15h ago
14d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average
513/ 575
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
315/ 400
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average
42/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average
35/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average
91/ 150
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average
111/ 200
Reference desk

Quick answers

From the figures on this page.

Settings and map

On Local Rust Dev, which rules and settings apply?

You will find no gather rate in the name of Local Rust Dev. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. It is listed under Community in the server browser and is a community server. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on Local Rust Dev?

Local Rust Dev runs a procedural map, which the game generates.

Tags and filters

Where does Local Rust Dev appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take Local Rust Dev: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for Local Rust Dev?

These are the tags Local Rust Dev publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Joining needs you on game protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

Which wipe timetable does Local Rust Dev follow?

Its rhythm is not yet clear, since the record holds too few of Local Rust Dev's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 14 days 15 hours.

Population

What position does Local Rust Dev hold among Rust servers?

The seven-day player-hours ranking places Local Rust Dev at #15,208, among the top 71% of ranked servers.

How many players are on Local Rust Dev at the moment?

The last check found Local Rust Dev offline, last seen 14 days 15 hours ago.

Operator and status

What version does Local Rust Dev use?

Rust network protocol 2634 and build 167781 on Windows is what you will find on Local Rust Dev. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of Local Rust Dev?

As of now Local Rust Dev is offline, with its last appearance 14 days 15 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. The earliest sighting at Rust Server Index is 14 October 2026.

Which region is Local Rust Dev in?

Local Rust Dev gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 138.124.79.7:28015.

Joining the server

What steps lead onto Local Rust Dev?

Enter client.connect 138.124.79.7:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players The queue ceiling sits at 10.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Joining needs you on game protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.